Ranked run
Scavenger
Run s6hzv1r8bzbq5o2 · Sep 10, 2026, 8:11 AM

Trainer effect
Scavenger
Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.
Selected team
Round 12
Round result: win

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 5 for this battle.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +1.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +180 Damage permanently.
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+300 Damage and +300 Shield for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 4Rubbin · Furnadon · Shrinell · Dollhime
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnFurnadon: 12
- DamageDraconarch: 100 · Rubbin: 120 · Shrinell: 480
- ShieldBonshell: 300
Round inventory
Trinkets
76 trinkets · 24 types

Junk × 2
Does nothing.

Bargain Bin
The first Common monster you buy each day is free.

Gold Trophy × 10
On Victory Gain $8.

Quick Flag × 7
Your monsters in the leftmost column have +5% Cooldown Speed.

Power Pouch × 3
When you buy an item, give your monsters +2 Damage.

Tempo Charm × 9
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Topaz Ring × 8
Monsters in your shop have +10% Shield.

Training Weights × 4
+100 HP

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Gold Nugget × 6
Increase Income by $3.

Gold Bracelet × 3
At the start of each day, give a random monster +8 Sell Value.

Wood Sword × 2
Your monsters have +5 Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Boxing Glove × 5
On Victory Your team gains +5 Damage permanently.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Mighty Bell
Monsters in your shop have +300 Damage.

Barbell × 2
+5000 HP

Locked Box × 4
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Sapphire Ring
Monsters in your shop have +10% Heal.

Treasure Map
Your next Trinket gift choices are 1 rarity tier higher.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.
