Ranked run

Lucky Girl

Run mp6ybfro1khvxx9 · Sep 12, 2026, 12:10 PM

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Patch unknownUpdated Sep 12, 2026, 1:52 PM13 observed rounds
Outcomeunknown
Record103
MMR2126?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 10

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 12, 2026, 1:52 PM6 board slots21 trinkets
6 of 6board slots filled
Slot 1Level 2

Sukoi

Water

Tier 2 · Cost 20

Cooldown3s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage160
Ongoing

Ally behind has +0.5% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Dollhime

Curio

Tier 3 · Cost 40

Cooldown6s
Multicast

Exact level stats unavailable.

Ability / passive

On Trinket Gained +216 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2 · Shiny

Rubbin

Curio

Tier 1 · Cost 15

Cooldown6.5s
Multicast
Damage80
On Battle Start

Gain 2 random non-unique Common Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1 · Shiny

Rubbin

Curio

Tier 1 · Cost 15

Cooldown6.5s
Multicast
Damage40
On Battle Start

Gain a random non-unique Common Trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Curio × 3Shrinell · Dollhime · Rubbin

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageShrinell: 160 · Draconarch: 100 · Rubbin: 80 · Rubbin: 40
  • HealSukoi: 80

Round inventory

Trinkets

21 trinkets · 15 types

Sapphire Ring

Monsters in your shop have +10% Heal.

Small Club

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Power Band

Give the first monster you buy each day +20 Damage.

Quick Bell × 3

Monsters in your shop have +5% Cooldown Speed.

Junk × 2

Does nothing.

Membership Card

You can use 1 additional Item each day.

Gold Nugget

Increase Income by $3.

Fancy Sword

Your monsters have +3% Damage for each Trinket you have.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Boxing Glove × 2

On Victory Your team gains +5 Damage permanently.

Gold Trophy

On Victory Gain $8.

Treasure Map × 2

Your next Trinket gift choices are 1 rarity tier higher.

Wood Sword × 2

Your monsters have +5 Damage.

Locked Box

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Gold Bracelet

At the start of each day, give a random monster +8 Sell Value.