Ranked run
Gentleman
Run hlp7plsqy2toz2k · Sep 16, 2026, 4:03 AM

Trainer effect
Gentleman
From day 4 onwards, your shop no longer stocks Common or Uncommon monsters.
Selected team
Round 21
Round result: win

Cairnage
Tier 5 · Cost 55
Allies gain Damage for this battle equal to 3x their Shield.
No equipment observed on this monster.

Talonite
Tier 2 · Cost 20
+60 Shield permanently for each Rock ally and +3 Multicast permanently for each Flying ally.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +0.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Opalion
Tier 4 · Cost 50
Trigger 2 random Rock allies. (Except other Opalion)
No equipment observed on this monster.

Mallogre
Tier 4 · Cost 45
+10 Damage and +10 Shield permanently for each Trinket that you own.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Rock × 4Cairnage · Talonite · Opalion · Mallogre
- Curio × 2Shrinell · Mallogre
Ability text matches
- Talonite references Rock+60 Shield permanently for each Rock ally and +3 Multicast permanently for each Flying ally.Potential interaction with Cairnage, Opalion, Mallogre.
- Opalion references RockTrigger 2 random Rock allies. (Except other Opalion)Potential interaction with Cairnage, Talonite, Mallogre.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageTalonite: 90 · Draconarch: 100 · Shrinell: 160 · Mallogre: 100
- ShieldCairnage: 1,500 · Opalion: 84 · Mallogre: 100
Round inventory
Trinkets
44 trinkets · 25 types

Junk × 14
Does nothing.

Boxing Glove × 2
On Victory Your team gains +5 Damage permanently.

Bargain Bin
The first Common monster you buy each day is free.

Gold Nugget
Increase Income by $3.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Training Weights
+100 HP

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Wood Sword
Your monsters have +5 Damage.

Metal Bat
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold-o-matic
Increase Income by $30.

Silver Watch × 3
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Topaz Amulet
You receive 25% more Shield.

Winged Crown
Your top middle monster has +1 Multicast.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Fancy Sword × 2
Your monsters have +3% Damage for each Trinket you have.

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Rocket Boots
Monsters in your shop gain Flying typing.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Mysterious Mask
Choose a trainer and gain their ability.

Mighty Bell
Monsters in your shop have +300 Damage.
