Ranked run
Twins
Run 1kd9mt0aketp50k · Sep 15, 2026, 11:39 PM

Trainer effect
Twins
When monsters merge into level 3, gain an exact copy.
Selected team
Round 26
Round result: loss

Omnichrome
Tier 6 · Cost 80
Gain 2880% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).
No equipment observed on this monster.

Omnichrome
Tier 6 · Cost 80
Gain 2880% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Adjacent allies have +12% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Onsetra
Tier 5 · Cost 50
Adjacent allies apply their Ongoing abilities 24 additional time(s).
No equipment observed on this monster.

Cosmivore
Tier 6 · Cost 80
When rerolling the shop, gain 720% of the total stats of the monsters remaining in the shop (excluding Multicast and Cooldown).
No equipment observed on this monster.

Cairnage
Tier 5 · Cost 55
Allies gain Damage for this battle equal to 28.8x their Shield.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageOmnichrome: 1 · Omnichrome: 1 · Shrinell: 3,840 · Onsetra: 3,000 · Cosmivore: 1
- ShieldCairnage: 12,000
Round inventory
Trinkets
526 trinkets · 49 types

Junk × 161
Does nothing.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Hero's Sword
Your monsters have +12 Damage.

Tempo Charm × 8
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Nugget × 6
Increase Income by $3.

Gold Trophy × 7
On Victory Gain $8.

Quick Flag × 5
Your monsters in the leftmost column have +5% Cooldown Speed.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Wood Sword × 9
Your monsters have +5 Damage.

Bargain Bin
The first Common monster you buy each day is free.

Gold-o-matic
Increase Income by $30.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Mysterious Mask × 20
Choose a trainer and gain their ability.

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Metronome × 14
When your monsters cast, they gain +10 Damage for this battle.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Giant Club × 6
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Barbell × 12
+5000 HP

Mighty Bell × 12
Monsters in your shop have +300 Damage.

Rainbow Pearl
All monsters in your shop are SHINY.

Excalibur × 38
Your monsters have +350 Damage.

Holy Grail × 48
On Victory Gain $100.

Master Crown × 38
Your top middle monster has +80% stats (except Cooldown and Multicast).

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Winged Crown
Your top middle monster has +1 Multicast.

Fancy Sword × 12
Your monsters have +3% Damage for each Trinket you have.

Haste Crown × 6
Your top middle monster has +30% Cooldown Speed.

Grow Lamp
Your Grass monsters only need 2 copies to level up.

Zenith Stone × 10
When your monsters gain stats, they gain +80% more (except Multicast).

Blitz Bell × 12
Monsters in your shop have +30% Cooldown Speed.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

Rocket Boots
Monsters in your shop gain Flying typing.

Momentum Flag × 8
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Razor Beak × 12
Your Flying monsters have +1 Multicast.

Gold Bracelet × 4
At the start of each day, give a random monster +8 Sell Value.

Boxing Glove × 3
On Victory Your team gains +5 Damage permanently.

Topaz Ring × 9
Monsters in your shop have +10% Shield.

Sapphire Ring × 8
Monsters in your shop have +10% Heal.

Locked Box × 2
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Quick Bell × 4
Monsters in your shop have +5% Cooldown Speed.

Mega Upgrade Disc × 21
When a monster reaches level 3, level it up again and destroy this.

Power Pouch × 7
When you buy an item, give your monsters +2 Damage.

Training Weights × 3
+100 HP

Echo Bell
When you buy a 0 cost item, use it an additional time.
