Ranked run
Monster Ranger
Run 5uu4xdny2doj5p6 · Sep 16, 2026, 1:32 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 15
Round result: win

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +20% Cooldown Speed permanently.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +100 Shield and +100 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +1% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +180 Damage permanently.
No equipment observed on this monster.

Pawsperity
Tier 2 · Cost 25
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 4Nekoffin · Shrinell · Dollhime · Pawsperity
- Ghost × 2Nekoffin · Petrirex
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGinsage: 300 · Nekoffin: 750 · Petrirex: 100 · Shrinell: 320 · Pawsperity: 300
Round inventory
Trinkets
50 trinkets · 20 types

Gold Trophy × 4
On Victory Gain $8.

Poison Bell
Toxic monsters in your shop have +6 Poison.

Poison Orb
Your Toxic monsters have +3 Poison.

Tempo Charm × 4
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Bracelet × 6
At the start of each day, give a random monster +8 Sell Value.

Power Pouch × 4
When you buy an item, give your monsters +2 Damage.

Quick Flag × 4
Your monsters in the leftmost column have +5% Cooldown Speed.

Quick Bell × 5
Monsters in your shop have +5% Cooldown Speed.

Sapphire Ring × 3
Monsters in your shop have +10% Heal.

Training Weights × 5
+100 HP

Speed Crest × 2
Your monsters in the rightmost column have +20% Cooldown Speed.

Topaz Ring
Monsters in your shop have +10% Shield.

Momentum Flag × 2
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Wood Sword
Your monsters have +5 Damage.

Locked Box × 2
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Treasure Map
Your next Trinket gift choices are 1 rarity tier higher.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Metronome
When your monsters cast, they gain +10 Damage for this battle.
