Ranked run
Swim Coach
Run 4e4eo60dd8troee · Aug 28, 2026, 11:31 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 11
Round result: loss

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageEmperooze: 30
- HealEmperooze: 45
Round inventory
Trinkets
24 trinkets · 13 types

Gold Nugget
Increase Income by $3.

Gold Trophy × 2
On Victory Gain $8.

Membership Card × 2
You can use 1 additional Item each day.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Bug Net
Bug monsters in the shop cost 3 less.

Power Crown × 4
Your top middle monster has +20 Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Power Band × 3
Give the first monster you buy each day +20 Damage.

Gold-o-matic
Increase Income by $30.

Warhorn × 2
On Battle Start Your monsters gain +10 Damage permanently.

Poison Orb × 4
Your Toxic monsters have +3 Poison.

Fire Orb
Your Fire monsters have +3 Burn.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.
