Ranked run

Lucky Girl

Run ch7azrqh5k74c0o · Jul 23, 2026, 5:17 PM

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Patch unknownUpdated Jul 28, 2026, 8:36 AM13 observed rounds
Outcomeunknown
Record76
MMR2212?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 7

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 8:36 AM6 board slots7 trinkets
6 of 6board slots filled
Slot 1Level 1

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage60
Ongoing

Adjacent Common allies have +33% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock75
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Cherubble

Rock

Tier 3 · Cost 25

Cooldown4s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast8
Damage13
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Cherubble

Rock

Tier 3 · Cost 25

Cooldown4s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Stingarde

Bug

Tier 1 · Cost 10

Cooldown5s
Multicast
Damage450
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 3Formiqueen · Velocect · Stingarde

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Formiqueen + Velocect3,070 rounds together · 53% round win association3,070 observed win/loss round results
  • Cherubble + Formiqueen2,700 rounds together · 54% round win association2,700 observed win/loss round results
  • Cherubble + Velocect2,080 rounds together · 53% round win association2,080 observed win/loss round results
  • Electranade + Velocect1,895 rounds together · 55% round win association1,895 observed win/loss round results
  • Stingarde + Velocect1,271 rounds together · 63% round win association1,271 observed win/loss round results
  • Cherubble + Electranade1,103 rounds together · 51% round win association1,103 observed win/loss round results
  • Formiqueen + Electranade711 rounds together · 52% round win association711 observed win/loss round results
  • Formiqueen + Stingarde530 rounds together · 54% round win association530 observed win/loss round results
  • Cherubble + Stingarde370 rounds together · 56% round win association370 observed win/loss round results
  • Electranade + Stingarde204 rounds together · 68% round win association204 observed win/loss round results

Team toolkit

  • DamageFormiqueen: 60 · Velocect: 13 · Stingarde: 450
  • ShieldCherubble: 100 · Cherubble: 100
  • ShockElectranade: 75

Round inventory

Trinkets

7 trinkets · 5 types

Gold Trophy × 2

On Victory Gain $8.

Meteorite

On Battle Start Your monsters with no abilities gain +20 Damage permanently.

Bug Net × 2

Bug monsters in the shop cost 3 less.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Market License

Increase shop rank by 1.