Ranked run

Lucky Girl

Run ch7azrqh5k74c0o · Jul 23, 2026, 5:17 PM

Back to profile
Patch unknownUpdated Jul 28, 2026, 8:36 AM13 observed rounds
Outcomeunknown
Record76
MMR2212?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 6

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 8:36 AM6 board slots5 trinkets
6 of 6board slots filled
Slot 1Level 1

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage60
Ongoing

Adjacent Common allies have +33% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Stingarde

Bug

Tier 1 · Cost 10

Cooldown5s
Multicast
Damage300
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Gildshell

Bug

Tier 2 · Cost 20

Cooldown2s
Multicast
Damage1
On Battle Start

+20 Sell Value permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast8
Damage13
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Cherubble

Rock

Tier 3 · Cost 25

Cooldown4s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock50
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 4Formiqueen · Stingarde · Gildshell · Velocect

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Formiqueen + Velocect3,068 rounds together · 53% round win association3,068 observed win/loss round results
  • Cherubble + Formiqueen2,698 rounds together · 54% round win association2,698 observed win/loss round results
  • Cherubble + Velocect2,078 rounds together · 53% round win association2,078 observed win/loss round results
  • Electranade + Velocect1,895 rounds together · 55% round win association1,895 observed win/loss round results
  • Stingarde + Velocect1,271 rounds together · 63% round win association1,271 observed win/loss round results
  • Cherubble + Electranade1,103 rounds together · 51% round win association1,103 observed win/loss round results
  • Gildshell + Velocect847 rounds together · 53% round win association847 observed win/loss round results
  • Formiqueen + Electranade711 rounds together · 52% round win association711 observed win/loss round results
  • Formiqueen + Stingarde530 rounds together · 54% round win association530 observed win/loss round results
  • Cherubble + Stingarde370 rounds together · 56% round win association370 observed win/loss round results
  • Electranade + Gildshell336 rounds together · 59% round win association336 observed win/loss round results
  • Gildshell + Stingarde324 rounds together · 48% round win association324 observed win/loss round results
  • Formiqueen + Gildshell306 rounds together · 62% round win association306 observed win/loss round results
  • Cherubble + Gildshell238 rounds together · 61% round win association238 observed win/loss round results
  • Electranade + Stingarde204 rounds together · 68% round win association204 observed win/loss round results

Team toolkit

  • DamageFormiqueen: 60 · Stingarde: 300 · Gildshell: 1 · Velocect: 13
  • ShieldCherubble: 100
  • ShockElectranade: 50

Round inventory

Trinkets

5 trinkets · 3 types

Gold Trophy × 2

On Victory Gain $8.

Meteorite

On Battle Start Your monsters with no abilities gain +20 Damage permanently.

Bug Net × 2

Bug monsters in the shop cost 3 less.