Ranked run

Bug Catcher

Run 131s6canrt9he6y · Jul 28, 2026, 3:09 PM

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Patch unknownUpdated Jul 28, 2026, 4:52 PM8 observed rounds
Outcomeunknown
Record26
MMR1413?
Tiermaster

Trainer effect

Bug Catcher

The first Bug monster you buy each round is free.

Selected team

Round 8

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 4:52 PM6 board slots7 trinkets
6 of 6board slots filled
Slot 1Level 1

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast2
Damage15
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage120
Ongoing

Adjacent Common allies have +67% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Brawlmantis

BugFighting

Tier 2 · Cost 30

Cooldown5.5s
Multicast
Damage50
On Victory

This and Common allies gain +10 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage2
Shock8
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 4Velocect · Formiqueen · Bumblebolt · Brawlmantis
  • Electric × 2Bumblebolt · Joltail

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Bumblebolt, Joltail.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,417 rounds together · 58% round win association3,417 observed win/loss round results
  • Formiqueen + Velocect3,194 rounds together · 53% round win association3,194 observed win/loss round results
  • Bumblebolt + Formiqueen1,754 rounds together · 56% round win association1,754 observed win/loss round results
  • Joltail + Velocect1,576 rounds together · 54% round win association1,576 observed win/loss round results
  • Brawlmantis + Velocect1,438 rounds together · 58% round win association1,438 observed win/loss round results
  • Ironcore + Velocect783 rounds together · 47% round win association783 observed win/loss round results
  • Bumblebolt + Joltail763 rounds together · 55% round win association763 observed win/loss round results
  • Bumblebolt + Ironcore636 rounds together · 53% round win association636 observed win/loss round results
  • Brawlmantis + Bumblebolt623 rounds together · 59% round win association623 observed win/loss round results
  • Brawlmantis + Formiqueen550 rounds together · 58% round win association550 observed win/loss round results
  • Formiqueen + Ironcore472 rounds together · 50% round win association472 observed win/loss round results
  • Formiqueen + Joltail431 rounds together · 51% round win association431 observed win/loss round results
  • Ironcore + Joltail355 rounds together · 52% round win association355 observed win/loss round results
  • Brawlmantis + Joltail240 rounds together · 55% round win association240 observed win/loss round results
  • Brawlmantis + Ironcore31 rounds together · 77% round win association31 observed win/loss round results

Team toolkit

  • DamageVelocect: 15 · Formiqueen: 120 · Bumblebolt: 9 · Brawlmantis: 50 · Joltail: 2 · Ironcore: 30
  • ShockBumblebolt: 3 · Joltail: 8

Round inventory

Trinkets

7 trinkets · 7 types

Market License

Increase shop rank by 1.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Gold Trophy

On Victory Gain $8.

Gold Bar

At the start of each day, gain $10.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Razor Beak

Your Flying monsters have +1 Multicast.