Ranked run

Bug Catcher

Run 131s6canrt9he6y · Jul 28, 2026, 3:09 PM

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Patch unknownUpdated Jul 28, 2026, 4:52 PM8 observed rounds
Outcomeunknown
Record26
MMR1413?
Tiermaster

Trainer effect

Bug Catcher

The first Bug monster you buy each round is free.

Selected team

Round 7

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 4:52 PM6 board slots6 trinkets
6 of 6board slots filled
Slot 1Level 2

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage2
Shock8
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage120
Ongoing

Adjacent Common allies have +67% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Brawlmantis

BugFighting

Tier 2 · Cost 30

Cooldown5.5s
Multicast
Damage50
On Victory

This and Common allies gain +10 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast2
Damage15
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Guardiant

Bug

Tier 1 · Cost 15

Cooldown3.5s
Multicast
Damage15
Ability / passive

After you buy a Bug monster, this gains +21 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 5Formiqueen · Bumblebolt · Brawlmantis · Velocect · Guardiant
  • Electric × 2Joltail · Bumblebolt

Ability text matches

  • Guardiant references BugAfter you buy a Bug monster, this gains +21 Damage.Potential interaction with Formiqueen, Bumblebolt, Brawlmantis, Velocect.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,417 rounds together · 58% round win association3,417 observed win/loss round results
  • Formiqueen + Velocect3,194 rounds together · 53% round win association3,194 observed win/loss round results
  • Bumblebolt + Formiqueen1,754 rounds together · 56% round win association1,754 observed win/loss round results
  • Guardiant + Velocect1,739 rounds together · 58% round win association1,739 observed win/loss round results
  • Joltail + Velocect1,576 rounds together · 54% round win association1,576 observed win/loss round results
  • Brawlmantis + Velocect1,438 rounds together · 58% round win association1,438 observed win/loss round results
  • Formiqueen + Guardiant1,122 rounds together · 57% round win association1,122 observed win/loss round results
  • Bumblebolt + Guardiant997 rounds together · 57% round win association997 observed win/loss round results
  • Bumblebolt + Joltail763 rounds together · 55% round win association763 observed win/loss round results
  • Brawlmantis + Bumblebolt623 rounds together · 59% round win association623 observed win/loss round results
  • Brawlmantis + Guardiant563 rounds together · 56% round win association563 observed win/loss round results
  • Brawlmantis + Formiqueen550 rounds together · 58% round win association550 observed win/loss round results
  • Formiqueen + Joltail431 rounds together · 51% round win association431 observed win/loss round results
  • Brawlmantis + Joltail240 rounds together · 55% round win association240 observed win/loss round results
  • Guardiant + Joltail239 rounds together · 59% round win association239 observed win/loss round results

Team toolkit

  • DamageJoltail: 2 · Formiqueen: 120 · Bumblebolt: 9 · Brawlmantis: 50 · Velocect: 15 · Guardiant: 15
  • ShockJoltail: 8 · Bumblebolt: 3

Round inventory

Trinkets

6 trinkets · 6 types

Market License

Increase shop rank by 1.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Gold Trophy

On Victory Gain $8.

Gold Bar

At the start of each day, gain $10.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Power Pouch

When you buy an item, give your monsters +2 Damage.