Ranked run
Black Belt
Run q98ihp660pgfo3n · Sep 10, 2026, 7:57 AM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 7
Round result: win

Dracana
Tier 3 · Cost 30
Charge the ally behind by 1 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+200 Damage and +200 Shield for this battle.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 1 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+300 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Dracana · Boomagon
- Grass × 2Bonshell · Beetdown
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDracana: 5 · Dracana: 5 · Boomagon: 40 · Beetdown: 105
- HealSukoi: 80
- ShieldBonshell: 200
Round inventory
Trinkets
7 trinkets · 7 types

Bargain Bin
The first Common monster you buy each day is free.

Fake Diamond
The next time you lose a battle, gain $40.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Trophy
On Victory Gain $8.

Gold Bar
Increase Income by $10.

Topaz Ring
Monsters in your shop have +10% Shield.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.
