Ranked run
Black Belt
Run q98ihp660pgfo3n · Sep 10, 2026, 7:57 AM
Patch unknownUpdated Sep 11, 2026, 4:04 AM12 observed rounds

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 3
Round result: win
Patch unknownUpdated Sep 11, 2026, 4:04 AM2 board slots3 trinkets
2 of 6board slots filled
Slot 1Level 3

Beetdown
FightingGrass
Tier 1 · Cost 10
Cooldown4.5s
Multicast—
Damage105
On Victory
+300 Damage permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Bonshell
GrassRock
Tier 2 · Cost 20
Cooldown7s
Multicast—
Shield100
On Cast
+100 Damage and +100 Shield for this battle.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 2Beetdown · Bonshell
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBeetdown: 105
- ShieldBonshell: 100
Round inventory
Trinkets
3 trinkets · 3 types

Bargain Bin
The first Common monster you buy each day is free.

Fake Diamond
The next time you lose a battle, gain $40.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.
