Ranked run
Scavenger
Run z4bd9zx0rf22xa3 · Sep 2, 2026, 7:11 PM

Trainer effect
Scavenger
Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.
Selected team
Round 8
Round result: loss

Cawnushi
Tier 4 · Cost 50
On Knockout of any monster, this gains +70 Damage permanently.
No equipment observed on this monster.

Danuki
Tier 4 · Cost 50
On ally knockout, this gains 100% of their Damage for this battle. (Except other Danuki)
No equipment observed on this monster.

Pawsperity
Tier 2 · Cost 25
Gain 2 random non-unique Common Trinkets.
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +2 Burn for each Trinket that you own.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 2 random non-unique Common Trinkets.
No equipment observed on this monster.

Rattleghast
Tier 1 · Cost 10
Knockout adjacent allies and gain +10 Poison this battle for each ally Knockout.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 4Cawnushi · Danuki · Nekoffin · Rattleghast
- Curio × 3Pawsperity · Furnadon · Nekoffin
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnFurnadon: 8
- DamageCawnushi: 50 · Danuki: 40 · Pawsperity: 200 · Nekoffin: 500
- PoisonRattleghast: 1
Round inventory
Trinkets
31 trinkets · 13 types

Gold Trophy × 4
On Victory Gain $8.

Gold Nugget × 2
Increase Income by $3.

Locked Box × 2
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Tempo Charm × 6
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Treasure Map
Your next Trinket gift choices are 1 rarity tier higher.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Training Weights × 4
+100 HP

Power Band × 2
Give the first monster you buy each day +20 Damage.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.
