Ranked run
Scavenger
Run z4bd9zx0rf22xa3 · Sep 2, 2026, 7:11 PM

Trainer effect
Scavenger
Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.
Selected team
Round 16
Round result: loss

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +40% Cooldown Speed for this battle.
No equipment observed on this monster.

Cawnushi
Tier 4 · Cost 50
On Knockout of any monster, this gains +210 Damage permanently.
No equipment observed on this monster.

Danuki
Tier 4 · Cost 50
On ally knockout, this gains 120% of their Damage for this battle. (Except other Danuki)
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +150 Shield and +150 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +180 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 5Shikitsune · Cawnushi · Danuki · Nekoffin · Petrirex
- Curio × 2Nekoffin · Dollhime
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShikitsune: 100 · Cawnushi: 150 · Danuki: 40 · Nekoffin: 750 · Petrirex: 150
Round inventory
Trinkets
110 trinkets · 22 types

Gold Trophy × 8
On Victory Gain $8.

Gold Nugget × 2
Increase Income by $3.

Tempo Charm × 14
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Flag × 6
Your monsters in the leftmost column have +5% Cooldown Speed.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Quick Bell × 10
Monsters in your shop have +5% Cooldown Speed.

Training Weights × 10
+100 HP

Power Band × 2
Give the first monster you buy each day +20 Damage.

Gold Bracelet × 10
At the start of each day, give a random monster +8 Sell Value.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Blitz Bell × 2
Monsters in your shop have +30% Cooldown Speed.

Momentum Flag × 2
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Razor Beak × 2
Your Flying monsters have +1 Multicast.

Boxing Glove × 12
On Victory Your team gains +5 Damage permanently.

Topaz Ring × 12
Monsters in your shop have +10% Shield.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Sapphire Ring × 8
Monsters in your shop have +10% Heal.

Rocket Boots
Monsters in your shop gain Flying typing.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Fancy Sword × 2
Your monsters have +3% Damage for each Trinket you have.

Barbell
+5000 HP

Mighty Bell
Monsters in your shop have +300 Damage.
