Ranked run

Scavenger

Run 3k0m99x02dypxsz · Aug 28, 2026, 3:54 PM

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Patch unknownUpdated Aug 28, 2026, 5:23 PM26 observed rounds
Outcomeunknown
Record206
MMR1934?
Tiermaster

Trainer effect

Scavenger

Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.

Selected team

Round 21

Round result: win

Build code unavailable
Patch unknownUpdated Aug 28, 2026, 5:23 PM6 board slots194 trinkets
6 of 6board slots filled
Slot 1Level 2 · Shiny

Tsunamere

DragonWater

Tier 5 · Cost 55

Cooldown3s
Multicast
Heal400
On Cast

Level up all adjacent allies for this battle (max level 3).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2 · Shiny

Goldora

Curio

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage333
Ability / passive

On the first cast, gain 2 random non-unique Legendary Trinket(s) for each Legendary ally.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1 · Shiny

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 96% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Gachapod

Curio

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage360
Ability / passive

When this triggers, gain 3 random non-unique Common Trinkets, then improve this ability for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage480
Ongoing

Adjacent allies have +1.5% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage100
On Cast

Give the ally in front +3 Multicast and increase this monster's Cooldown by 6 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Curio × 3Goldora · Gachapod · Shrinell
  • Dragon × 2Tsunamere · Saberhorn

Ability text matches

  • Tsunamere references AllLevel up all adjacent allies for this battle (max level 3).Potential interaction with Omnichrome.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageGoldora: 333 · Omnichrome: 1 · Gachapod: 360 · Shrinell: 480 · Saberhorn: 100
  • HealTsunamere: 400

Round inventory

Trinkets

194 trinkets · 44 types

Gold Nugget × 8

Increase Income by $3.

Gold Bracelet × 4

At the start of each day, give a random monster +8 Sell Value.

Junk × 32

Does nothing.

Power Pouch × 8

When you buy an item, give your monsters +2 Damage.

Fancy Sword × 11

Your monsters have +3% Damage for each Trinket you have.

Wood Sword × 8

Your monsters have +5 Damage.

Bargain Bin

The first Common monster you buy each day is free.

Mysterious Mask × 5

Choose a trainer and gain their ability.

Alpha Crown

On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Mighty Bell × 2

Monsters in your shop have +300 Damage.

Gold Trophy × 4

On Victory Gain $8.

Boxing Glove × 8

On Victory Your team gains +5 Damage permanently.

Gold-o-matic

Increase Income by $30.

Quick Bell × 14

Monsters in your shop have +5% Cooldown Speed.

Training Weights × 6

+100 HP

Metal Bat

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Quick Flag × 4

Your monsters in the leftmost column have +5% Cooldown Speed.

Power Crown × 2

Your top middle monster has +20 Damage.

Power Band × 2

Give the first monster you buy each day +20 Damage.

Rainbow Pearl

All monsters in your shop are SHINY.

Master Crown × 6

Your top middle monster has +80% stats (except Cooldown and Multicast).

Blitz Bell × 5

Monsters in your shop have +30% Cooldown Speed.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Sapphire Ring × 2

Monsters in your shop have +10% Heal.

Tempo Charm × 8

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Holy Grail × 3

On Victory Gain $100.

Metronome × 4

When your monsters cast, they gain +10 Damage for this battle.

Mysterious Chest

On Battle Lost Gain a random non-unique Legendary Trinket.

Zenith Stone × 2

When your monsters gain stats, they gain +80% more (except Multicast).

Momentum Flag × 4

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Rocket Boots

Monsters in your shop gain Flying typing.

Razor Beak × 4

Your Flying monsters have +1 Multicast.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Barbell × 4

+5000 HP

Haste Orb × 2

Your monsters have +15% Cooldown Speed.

Topaz Ring × 4

Monsters in your shop have +10% Shield.

Winged Crown

Your top middle monster has +1 Multicast.

Giant Club × 3

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Excalibur × 7

Your monsters have +350 Damage.

Candy Jar

On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Haste Crown × 2

Your top middle monster has +30% Cooldown Speed.

Grow Lamp

Your Grass monsters only need 2 copies to level up.

Mega Upgrade Disc × 3

When a monster reaches level 3, level it up again and destroy this.