Ranked run

Scavenger

Run 3k0m99x02dypxsz · Aug 28, 2026, 3:54 PM

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Patch unknownUpdated Aug 28, 2026, 5:23 PM26 observed rounds
Outcomeunknown
Record206
MMR1934?
Tiermaster

Trainer effect

Scavenger

Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.

Selected team

Round 14

Round result: win

Build code unavailable
Patch unknownUpdated Aug 28, 2026, 5:23 PM6 board slots116 trinkets
6 of 6board slots filled
Slot 1Level 3

Danuki

Ghost

Tier 4 · Cost 50

Cooldown2s
Multicast
Damage40
Ability / passive

On ally knockout, this gains 100% of their Damage for this battle. (Except other Danuki)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1 · Shiny

Rubbin

Curio

Tier 1 · Cost 15

Cooldown6.5s
Multicast
Damage40
On Battle Start

Gain a random non-unique Common Trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Rattleghast

GhostToxic

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Poison1
On Battle Start

Knockout adjacent allies and gain +10 Poison this battle for each ally Knockout.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Gachapod

Curio

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage360
Ability / passive

When this triggers, gain 3 random non-unique Common Trinkets, then improve this ability for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage480
Ongoing

Adjacent allies have +1.5% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1 · Shiny

Rubbin

Curio

Tier 1 · Cost 15

Cooldown6.5s
Multicast
Damage40
On Battle Start

Gain a random non-unique Common Trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Curio × 3Rubbin · Gachapod · Shrinell
  • Ghost × 2Danuki · Rattleghast

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageDanuki: 40 · Rubbin: 40 · Gachapod: 360 · Shrinell: 480 · Rubbin: 40
  • PoisonRattleghast: 1

Round inventory

Trinkets

116 trinkets · 30 types

Gold Nugget × 8

Increase Income by $3.

Gold Bracelet × 2

At the start of each day, give a random monster +8 Sell Value.

Junk × 32

Does nothing.

Power Pouch × 6

When you buy an item, give your monsters +2 Damage.

Fancy Sword × 4

Your monsters have +3% Damage for each Trinket you have.

Wood Sword × 8

Your monsters have +5 Damage.

Bargain Bin

The first Common monster you buy each day is free.

Mysterious Mask

Choose a trainer and gain their ability.

Alpha Crown

On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Mighty Bell

Monsters in your shop have +300 Damage.

Gold Trophy × 4

On Victory Gain $8.

Boxing Glove × 4

On Victory Your team gains +5 Damage permanently.

Gold-o-matic

Increase Income by $30.

Quick Bell × 10

Monsters in your shop have +5% Cooldown Speed.

Training Weights × 6

+100 HP

Metal Bat

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Locked Box × 2

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Quick Flag × 2

Your monsters in the leftmost column have +5% Cooldown Speed.

Power Crown × 2

Your top middle monster has +20 Damage.

Power Band × 2

Give the first monster you buy each day +20 Damage.

Rainbow Pearl

All monsters in your shop are SHINY.

Master Crown × 4

Your top middle monster has +80% stats (except Cooldown and Multicast).

Blitz Bell × 2

Monsters in your shop have +30% Cooldown Speed.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Sapphire Ring × 2

Monsters in your shop have +10% Heal.

Tempo Charm × 2

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Holy Grail × 3

On Victory Gain $100.

Metronome

When your monsters cast, they gain +10 Damage for this battle.

Mysterious Chest

On Battle Lost Gain a random non-unique Legendary Trinket.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).