Ranked run
Lucky Girl
Run qm07103vhqx3fdd · Jul 28, 2026, 9:51 PM
Patch unknownUpdated Jul 28, 2026, 10:20 PM11 observed rounds

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 2
Round result: win
Patch unknownUpdated Jul 28, 2026, 10:20 PM3 board slots1 trinkets
3 of 6board slots filled
Slot 1Level 2 · Shiny

Scorchimp
Fire
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Burn12
Damage12
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Scorchimp
Fire
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Burn5
Damage5
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Magmite
FireRock
Tier 1 · Cost 15
Cooldown4.5s
Multicast—
Burn4
Shield40
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 2Scorchimp · Magmite
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Magmite + Scorchimp1,150 rounds together · 62% round win association1,150 observed win/loss round results
Team toolkit
- BurnScorchimp: 12 · Scorchimp: 5 · Magmite: 4
- DamageScorchimp: 12 · Scorchimp: 5
- ShieldMagmite: 40
Round inventory
Trinkets
1 trinkets · 1 types

Gold Nugget
At the start of each day, gain $3.
