Ranked run

Lucky Girl

Run qm07103vhqx3fdd · Jul 28, 2026, 9:51 PM

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Patch unknownUpdated Jul 28, 2026, 10:20 PM11 observed rounds
Outcomeunknown
Record65
MMR1155?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 10

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 10:20 PM6 board slots3 trinkets
6 of 6board slots filled
Slot 1Level 2 · Shiny

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies +10 Damage permanently and Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Blazewing

FireFlying

Tier 4 · Cost 35

Cooldown5s
Multicast3
Burn5
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Lignite

Fire

Tier 3 · Cost 30

Cooldown4s
Multicast
Burn3
Ongoing

Has additional Damage equal to 15 times this monster's Burn.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2 · Shiny

Lignite

Fire

Tier 3 · Cost 30

Cooldown4s
Multicast
Burn3
Ongoing

Has additional Damage equal to 36 times this monster's Burn.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn18
Damage18
On Battle Start

For each Fire ally, this gains +24% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown4.5s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 3Blazewing · Lignite · Sunsage

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +24% Cooldown Speed permanently.Potential interaction with Blazewing, Lignite, Lignite.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Dirgefin667 rounds together · 56% round win association667 observed win/loss round results
  • Blazewing + Cherubble187 rounds together · 42% round win association187 observed win/loss round results
  • Cherubble + Lignite169 rounds together · 40% round win association169 observed win/loss round results
  • Blazewing + Lignite107 rounds together · 27% round win association107 observed win/loss round results
  • Blazewing + Dirgefin72 rounds together · 54% round win association72 observed win/loss round results
  • Dirgefin + Lignite57 rounds together · 46% round win association57 observed win/loss round results
  • Lignite + Sunsage55 rounds together · 40% round win association55 observed win/loss round results
  • Cherubble + Sunsage46 rounds together · 61% round win association46 observed win/loss round results
  • Blazewing + Sunsage15 rounds together · 40% round win association15 observed win/loss round results
  • Dirgefin + Sunsage9 rounds together · 44% round win association9 observed win/loss round results

Team toolkit

  • BurnBlazewing: 5 · Lignite: 3 · Lignite: 3 · Sunsage: 18
  • DamageSunsage: 18 · Dirgefin: 50
  • HealDirgefin: 100
  • ShieldCherubble: 100

Round inventory

Trinkets

3 trinkets · 3 types

Gold Nugget

At the start of each day, gain $3.

Wood Sword

Your monsters have +5 Damage.

Link Cable

All of your team's monsters are now considered adjacent to each other.