Ranked run
Burglar
Run g24dm6rgwmvteux · Sep 16, 2026, 3:14 AM

Trainer effect
Burglar
Trinket gifts only offer 2 choices, but you can take both of them.
Selected team
Round 8
Round result: win

Rubbin
Tier 1 · Cost 15
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Lamplet
Tier 1 · Cost 5
Ability details unavailable.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 3Lamplet · Steamscuttle · Furnadon
- Water × 3Sukoi · Swoonet · Steamscuttle
- Curio × 2Rubbin · Furnadon
Ability text matches
- Steamscuttle references FireCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Lamplet, Furnadon.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Sukoi, Swoonet.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnLamplet: 2 · Steamscuttle: 5 · Furnadon: 12
- DamageRubbin: 120 · Swoonet: 36
- HealSukoi: 80 · Swoonet: 36 · Steamscuttle: 30
Round inventory
Trinkets
37 trinkets · 16 types

Junk × 9
Does nothing.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Boxing Glove × 2
On Victory Your team gains +5 Damage permanently.

Sapphire Ring × 5
Monsters in your shop have +10% Heal.

Topaz Ring × 2
Monsters in your shop have +10% Shield.

Wood Sword × 2
Your monsters have +5 Damage.

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Small Club × 2
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Fire Bell × 2
Fire monsters in your shop have +5 Burn.

Gold Nugget
Increase Income by $3.

Quick Flag × 3
Your monsters in the leftmost column have +5% Cooldown Speed.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Arcade Coins
Gain 10 free rerolls.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Gold Trophy
On Victory Gain $8.

Treasure Map
Your next Trinket gift choices are 1 rarity tier higher.
