Ranked run

Black Belt

Run 09sflmib7tkqw4i · Sep 15, 2026, 4:32 PM

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Patch unknownUpdated Sep 16, 2026, 8:25 AM4 observed rounds
Outcomeunknown
Record22
MMR837?
Tierbronze

Trainer effect

Black Belt

On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.

Selected team

Round 28

Round result: win

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 8:25 AM5 board slots356 trinkets
5 of 6board slots filled
Slot 1Level 4 · Shiny

Faebloom

Grass

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage777
Ability / passive

Mythical Item may appear in your shop. Ongoing Adjacent allies have +360% Damage per Mythical Item used.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage3,000
Ability / passive

Adjacent allies apply their Ongoing abilities 24 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage3,840
Ongoing

Adjacent allies have +12% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2 · Shiny

Cosmivore

Ghost

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage1
Ability / passive

When rerolling the shop, gain 48% of the total stats of the monsters remaining in the shop (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Rigalord

Ghost

Tier 6 · Cost 80

Cooldown1.6s
Multicast30
Damage1
On Battle Start

Spawn exact copies of the Batomon this devoured in empty slots the bottom row. They ONLY trigger when this casts.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Ghost × 2Cosmivore · Rigalord

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageFaebloom: 777 · Onsetra: 3,000 · Shrinell: 3,840 · Cosmivore: 1 · Rigalord: 1

Round inventory

Trinkets

356 trinkets · 53 types

Training Weights × 20

+100 HP

Junk × 3

Does nothing.

Bargain Bin

The first Common monster you buy each day is free.

Tempo Charm × 20

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Boxing Glove × 19

On Victory Your team gains +5 Damage permanently.

Sapphire Ring × 29

Monsters in your shop have +10% Heal.

Wood Sword × 24

Your monsters have +5 Damage.

Small Club × 2

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Quick Bell × 23

Monsters in your shop have +5% Cooldown Speed.

Quick Flag × 20

Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Trophy × 20

On Victory Gain $8.

Membership Card × 3

You can use 1 additional Item each day.

Topaz Ring × 17

Monsters in your shop have +10% Shield.

Gold Bracelet × 22

At the start of each day, give a random monster +8 Sell Value.

Gold Nugget × 24

Increase Income by $3.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Fire Bell × 2

Fire monsters in your shop have +5 Burn.

Fancy Sword × 7

Your monsters have +3% Damage for each Trinket you have.

Mighty Bell × 4

Monsters in your shop have +300 Damage.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Power Pouch × 15

When you buy an item, give your monsters +2 Damage.

Rainbow Pearl

All monsters in your shop are SHINY.

Winged Crown

Your top middle monster has +1 Multicast.

Earth Crest × 2

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Sea Crest × 5

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Fire Orb × 3

Your Fire monsters have +3 Burn.

Poison Orb × 2

Your Toxic monsters have +3 Poison.

Power Band × 3

Give the first monster you buy each day +20 Damage.

Rally Flag

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Power Crown × 2

Your top middle monster has +20 Damage.

Poison Bell

Toxic monsters in your shop have +6 Poison.

Market License

Increase shop rank by 1.

Terrarium × 5

Your Bug monsters have +20% Damage.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Silver Watch × 3

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Speed Crest × 3

Your monsters in the rightmost column have +20% Cooldown Speed.

Metal Bat × 2

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Topaz Amulet

You receive 25% more Shield.

Power Bell × 5

Monsters in your shop have +25 Damage.

Ancient Plume × 3

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Sapphire Amulet

You receive 25% more Heal.

Master Crown × 2

Your top middle monster has +80% stats (except Cooldown and Multicast).

Holy Grail

On Victory Gain $100.

Zenith Stone × 2

When your monsters gain stats, they gain +80% more (except Multicast).

Barbell

+5000 HP

Metronome

When your monsters cast, they gain +10 Damage for this battle.

Giant Club × 2

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Locked Box × 9

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Ultra Duplicator

Gain an additional copy of each non-unique Trinket from a gift.

Treasure Map × 9

Your next Trinket gift choices are 1 rarity tier higher.

Excalibur × 2

Your monsters have +350 Damage.

Mega Upgrade Disc

When a monster reaches level 3, level it up again and destroy this.

Speed Whistle × 2

The next monster you buy has +15% Cooldown Speed.