Ranked run
Lucky Girl
Run t0paeky99rgy8hu · Sep 16, 2026, 5:18 AM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 13
Round result: win

Cairnage
Tier 5 · Cost 55
Allies gain Damage for this battle equal to 2x their Shield.
No equipment observed on this monster.

Opalion
Tier 4 · Cost 50
Trigger 3 random Rock allies. (Except other Opalion)
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +72% Cooldown Speed for this battle.
No equipment observed on this monster.

Cairnage
Tier 5 · Cost 55
Allies gain Damage for this battle equal to their Shield.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +180 Shield and +180 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Cairnage
Tier 5 · Cost 55
Allies gain Damage for this battle equal to their Shield.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Rock × 3Cairnage · Opalion · Petrirex
- Ghost × 2Shikitsune · Petrirex
Ability text matches
- Opalion references RockTrigger 3 random Rock allies. (Except other Opalion)Potential interaction with Cairnage, Cairnage, Petrirex, Cairnage.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShikitsune: 150 · Petrirex: 150
- ShieldCairnage: 1,000 · Opalion: 84 · Cairnage: 500 · Cairnage: 500
Round inventory
Trinkets
91 trinkets · 25 types

Junk × 5
Does nothing.

Quick Flag × 5
Your monsters in the leftmost column have +5% Cooldown Speed.

Quick Bell × 4
Monsters in your shop have +5% Cooldown Speed.

Boxing Glove × 4
On Victory Your team gains +5 Damage permanently.

Training Weights × 10
+100 HP

Tempo Charm × 7
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Nugget × 3
Increase Income by $3.

Gold Trophy × 8
On Victory Gain $8.

Membership Card
You can use 1 additional Item each day.

Power Pouch × 6
When you buy an item, give your monsters +2 Damage.

Haste Orb × 3
Your monsters have +15% Cooldown Speed.

Sapphire Ring × 10
Monsters in your shop have +10% Heal.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Topaz Ring × 5
Monsters in your shop have +10% Shield.

Wood Sword × 4
Your monsters have +5 Damage.

Locked Box × 4
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Gold Bracelet × 3
At the start of each day, give a random monster +8 Sell Value.

Metal Bat
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Mysterious Mask
Choose a trainer and gain their ability.

Master Crown
Your top middle monster has +80% stats (except Cooldown and Multicast).

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Treasure Map
Your next Trinket gift choices are 1 rarity tier higher.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Winged Crown
Your top middle monster has +1 Multicast.
