Ranked run

Swim Coach

Run s7u4wog72zmnj9l · Sep 16, 2026, 12:30 AM

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Patch unknownUpdated Sep 16, 2026, 1:53 AM2 observed rounds
Outcomeunknown
Record02
MMR769?
Tiersilver

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 15

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 16, 2026, 1:53 AM6 board slots20 trinkets
6 of 6board slots filled
Slot 1Level 3

Dewlotl

Water

Tier 1 · Cost 10

Cooldown4s
Multicast
Damage30
Heal30
Ability / passive

When an ally levels up, this gains +40 Damage and +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Sukoi

Water

Tier 2 · Cost 20

Cooldown2s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Ninflora

FightingGrass

Tier 4 · Cost 50

Cooldown4s
Multicast
Damage150
On Victory

This and your Grass allies gain +60% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Ginsage

Grass

Tier 4 · Cost 50

Cooldown7s
Multicast
Damage450
On Battle Start

Adjacent Grass allies gain +30% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Bonshell

GrassRock

Tier 2 · Cost 20

Cooldown7s
Multicast
Shield300
On Cast

+300 Damage and +300 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2 · Shiny

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage100
On Cast

Give the ally in front +2 Multicast and increase this monster's Cooldown by 6 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 3Ninflora · Ginsage · Bonshell
  • Water × 2Dewlotl · Sukoi

Ability text matches

  • Ninflora references GrassThis and your Grass allies gain +60% Cooldown Speed permanently.Potential interaction with Ginsage, Bonshell.
  • Ginsage references GrassAdjacent Grass allies gain +30% Cooldown Speed permanently.Potential interaction with Ninflora, Bonshell.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageDewlotl: 30 · Ninflora: 150 · Ginsage: 450 · Saberhorn: 100
  • HealDewlotl: 30 · Sukoi: 80
  • ShieldBonshell: 300

Round inventory

Trinkets

20 trinkets · 18 types

Sapphire Ring × 3

Monsters in your shop have +10% Heal.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Gold Trophy

On Victory Gain $8.

Small Club

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Echo Charm

Your monsters' On Bought abilities activate an additional time.

Power Crown

Your top middle monster has +20 Damage.

Fire Orb

Your Fire monsters have +3 Burn.

Metronome

When your monsters cast, they gain +10 Damage for this battle.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Rigged Dice

The first shop each day stocks only the rarest monsters and items your shop rank allows.

Grow Lamp

Your Grass monsters only need 2 copies to level up.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Haste Orb

Your monsters have +15% Cooldown Speed.

Candy Jar

On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Mysterious Mask

Choose a trainer and gain their ability.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.