Ranked run

Shopkeeper

Run 6g3cgkmcpcqq01h · Jul 10, 2026, 9:21 PM

Back to profile
Patch unknownUpdated Jul 25, 2026, 12:26 PM7 observed rounds
Outcomeunknown
Record61
MMR1749?
Tiermaster

Trainer effect

Shopkeeper

Your shop stocks Item 1 rarity tier higher and cost 15% less.

Selected team

Round 19

Round result: win

Build code unavailable
Patch unknownUpdated Jul 25, 2026, 12:26 PM6 board slots72 trinkets
6 of 6board slots filled
Slot 1Level 4 · Shiny

Craghorn

GrassRock

Tier 2 · Cost 25

Cooldown6s
Multicast
Damage96
Shield96
Ability / passive

When you use an item, this gains +144 Damage and Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2 · Shiny

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 2. When you use an item, this gains +20 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Stalagrove

GrassRock

Tier 3 · Cost 35

Cooldown5.5s
Multicast
Shield60
Ability / passive

When you receive shield, this gains Damage for this battle equal to 216% of the amount shielded.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn60
Shield1,350
On Battle Start

Trigger this and gain +90 Shield permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast24
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2 · Shiny

Wishwash

Water

Tier 4 · Cost 40

Cooldown3.5s
Multicast
Heal300
On Battle Start

Gain a random Super Rare trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 3Craghorn · Berroon · Stalagrove
  • Rock × 3Craghorn · Stalagrove · Coalem

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Craghorn + Berroon4,714 rounds together · 62% round win association4,714 observed win/loss round results
  • Berroon + Draconarch1,561 rounds together · 67% round win association1,561 observed win/loss round results
  • Craghorn + Draconarch1,211 rounds together · 69% round win association1,211 observed win/loss round results
  • Craghorn + Stalagrove1,070 rounds together · 63% round win association1,070 observed win/loss round results
  • Coalem + Draconarch1,056 rounds together · 54% round win association1,056 observed win/loss round results
  • Berroon + Stalagrove892 rounds together · 64% round win association892 observed win/loss round results
  • Berroon + Coalem836 rounds together · 66% round win association836 observed win/loss round results
  • Craghorn + Coalem633 rounds together · 63% round win association633 observed win/loss round results
  • Coalem + Stalagrove584 rounds together · 54% round win association584 observed win/loss round results
  • Draconarch + Stalagrove427 rounds together · 63% round win association427 observed win/loss round results
  • Draconarch + Wishwash382 rounds together · 58% round win association382 observed win/loss round results
  • Berroon + Wishwash325 rounds together · 67% round win association325 observed win/loss round results
  • Coalem + Wishwash208 rounds together · 66% round win association208 observed win/loss round results
  • Craghorn + Wishwash138 rounds together · 66% round win association138 observed win/loss round results
  • Stalagrove + Wishwash20 rounds together · 65% round win association20 observed win/loss round results

Team toolkit

  • BurnCoalem: 60
  • DamageCraghorn: 96 · Berroon: 40 · Draconarch: 100
  • HealWishwash: 300
  • ShieldCraghorn: 96 · Stalagrove: 60 · Coalem: 1,350

Round inventory

Trinkets

72 trinkets · 29 types

Gold Trophy

On Victory Gain $8.

Market License × 3

Increase shop rank by 1.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Membership Card

When you buy an item, +1 free rerolls.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Fire Orb × 3

Your Fire monsters have +3 Burn.

Poison Orb × 4

Your Toxic monsters have +3 Poison.

Bug Net

Bug monsters in the shop cost 3 less.

Winged Crown × 3

Your top middle monster has +1 Multicast.

Power Band × 2

Give the first monster you buy each day +20 Damage.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Power Crown

Your top middle monster has +20 Damage.

Topaz Amulet × 2

You receive 25% more Shield.

Ancient Plume

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Sapphire Amulet

You receive 25% more Heal.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Zenith Stone × 5

When your monsters gain stats, they gain +80% more (except Multicast).

Haste Orb × 6

Your monsters have +15% Cooldown Speed.

Blitz Bell × 4

Monsters in your shop have +30% Cooldown Speed.

Barbell

+5000 HP

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Holy Grail × 4

On Victory Gain $100.

Haste Crown × 10

Your top middle monster has +30% Cooldown Speed.

Fancy Sword × 2

Your monsters have +3% for each trinket you have.

Razor Beak × 7

Your Flying monsters have +1 Multicast.

Mighty Bell

Monsters in your shop have +200 Damage.

Excalibur × 2

Your monsters have +350 Damage.

Master Crown

Your top middle monster has +80% stats (except Cooldown and Multicast).