Ranked run

Chemist

Run p36u935lz1m8o5f · Jul 28, 2026, 4:37 AM

Back to profile
Patch unknownUpdated Jul 28, 2026, 5:20 AM6 observed rounds
Outcomeunknown
Record24
MMR1381?
Tiermaster

Trainer effect

Chemist

Your Toxic monsters have +1 Poison. When any monster levels up, increase this effect by +1 Poison.

Selected team

Round 9

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 5:20 AM6 board slots8 trinkets
6 of 6board slots filled
Slot 1Level 2

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn8
Shield80
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Spinarai

BugToxic

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Poison3
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Craghorn

GrassRock

Tier 2 · Cost 25

Cooldown6s
Multicast
Damage20
Shield20
Ability / passive

When you use an item, this gains +40 Damage and Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Aristobat

FlyingToxic

Tier 3 · Cost 25

Cooldown4s
Multicast3
Poison6
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn18
Damage18
On Battle Start

For each Fire ally, this gains +24% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1 · Shiny

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage100
On Cast

Give the ally in front +1 Multicast and increase this monster's Cooldown by 6 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 2Magmite · Sunsage
  • Rock × 2Magmite · Craghorn
  • Toxic × 2Spinarai · Aristobat

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +24% Cooldown Speed permanently.Potential interaction with Magmite.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Magmite + Sunsage1,152 rounds together · 62% round win association1,152 observed win/loss round results
  • Aristobat + Spinarai680 rounds together · 44% round win association680 observed win/loss round results
  • Craghorn + Saberhorn594 rounds together · 66% round win association594 observed win/loss round results
  • Magmite + Spinarai326 rounds together · 60% round win association326 observed win/loss round results
  • Craghorn + Magmite227 rounds together · 48% round win association227 observed win/loss round results
  • Sunsage + Spinarai202 rounds together · 51% round win association202 observed win/loss round results
  • Craghorn + Spinarai171 rounds together · 50% round win association171 observed win/loss round results
  • Magmite + Saberhorn150 rounds together · 43% round win association150 observed win/loss round results
  • Aristobat + Saberhorn114 rounds together · 48% round win association114 observed win/loss round results
  • Craghorn + Sunsage100 rounds together · 54% round win association100 observed win/loss round results
  • Saberhorn + Spinarai80 rounds together · 48% round win association80 observed win/loss round results
  • Craghorn + Aristobat19 rounds together · 58% round win association19 observed win/loss round results
  • Aristobat + Magmite11 rounds together · 45% round win association11 observed win/loss round results
  • Saberhorn + Sunsage8 rounds together · 38% round win association8 observed win/loss round results

Team toolkit

  • BurnMagmite: 8 · Sunsage: 18
  • DamageSpinarai: 9 · Craghorn: 20 · Sunsage: 18 · Saberhorn: 100
  • PoisonSpinarai: 3 · Aristobat: 6
  • ShieldMagmite: 80 · Craghorn: 20

Round inventory

Trinkets

8 trinkets · 6 types

Gold Trophy × 2

On Victory Gain $8.

Gold Nugget × 2

At the start of each day, gain $3.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Fire Orb

Your Fire monsters have +3 Burn.

Power Band

Give the first monster you buy each day +20 Damage.

Mega Duplicator

Gain 2 additional copies of the next Trinket you get from a gift.