Ranked run

Chemist

Run p36u935lz1m8o5f · Jul 28, 2026, 4:37 AM

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Patch unknownUpdated Jul 28, 2026, 5:20 AM6 observed rounds
Outcomeunknown
Record24
MMR1381?
Tiermaster

Trainer effect

Chemist

Your Toxic monsters have +1 Poison. When any monster levels up, increase this effect by +1 Poison.

Selected team

Round 8

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 5:20 AM6 board slots7 trinkets
6 of 6board slots filled
Slot 1Level 2

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn8
Shield80
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Spinarai

BugToxic

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Poison3
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn18
Damage18
On Battle Start

For each Fire ally, this gains +24% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Aristobat

FlyingToxic

Tier 3 · Cost 25

Cooldown4s
Multicast2
Poison4
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Puffloon

ToxicWater

Tier 2 · Cost 30

Cooldown10s
Multicast
Heal10
Poison1
Ability / passive

Trigger this when adjacent Toxic allies trigger. (Except other Puffloon)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Craghorn

GrassRock

Tier 2 · Cost 25

Cooldown6s
Multicast
Damage20
Shield20
Ability / passive

When you use an item, this gains +40 Damage and Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Toxic × 3Spinarai · Aristobat · Puffloon
  • Fire × 2Magmite · Sunsage
  • Rock × 2Magmite · Craghorn

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +24% Cooldown Speed permanently.Potential interaction with Magmite.
  • Puffloon references ToxicTrigger this when adjacent Toxic allies trigger. (Except other Puffloon)Potential interaction with Spinarai, Aristobat.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Puffloon + Spinarai1,809 rounds together · 49% round win association1,809 observed win/loss round results
  • Aristobat + Puffloon1,379 rounds together · 41% round win association1,379 observed win/loss round results
  • Magmite + Sunsage1,152 rounds together · 62% round win association1,152 observed win/loss round results
  • Aristobat + Spinarai680 rounds together · 44% round win association680 observed win/loss round results
  • Magmite + Spinarai326 rounds together · 60% round win association326 observed win/loss round results
  • Craghorn + Magmite227 rounds together · 48% round win association227 observed win/loss round results
  • Sunsage + Spinarai202 rounds together · 51% round win association202 observed win/loss round results
  • Craghorn + Spinarai171 rounds together · 50% round win association171 observed win/loss round results
  • Craghorn + Sunsage100 rounds together · 54% round win association100 observed win/loss round results
  • Magmite + Puffloon49 rounds together · 65% round win association49 observed win/loss round results
  • Craghorn + Puffloon47 rounds together · 53% round win association47 observed win/loss round results
  • Craghorn + Aristobat19 rounds together · 58% round win association19 observed win/loss round results
  • Puffloon + Sunsage12 rounds together · 33% round win association12 observed win/loss round results
  • Aristobat + Magmite11 rounds together · 45% round win association11 observed win/loss round results

Team toolkit

  • BurnMagmite: 8 · Sunsage: 18
  • DamageSpinarai: 9 · Sunsage: 18 · Craghorn: 20
  • HealPuffloon: 10
  • PoisonSpinarai: 3 · Aristobat: 4 · Puffloon: 1
  • ShieldMagmite: 80 · Craghorn: 20

Round inventory

Trinkets

7 trinkets · 5 types

Gold Trophy × 2

On Victory Gain $8.

Gold Nugget × 2

At the start of each day, gain $3.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Fire Orb

Your Fire monsters have +3 Burn.

Power Band

Give the first monster you buy each day +20 Damage.