Ranked run

Swim Coach

Run gqvqfq3vl9qtgke · Jul 25, 2026, 4:11 AM

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Patch unknownUpdated Jul 25, 2026, 7:20 PM9 observed rounds
Outcomeunknown
Record54
MMR1334?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 24

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 7:20 PM6 board slots40 trinkets
6 of 6board slots filled
Slot 1Level 3

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +3 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Dryadell

Grass

Tier 4 · Cost 45

Cooldown5s
Multicast3
Damage70
On Cast

Trigger the Grass ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 5 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage300
Ability / passive

Adjacent allies apply their Ongoing abilities 3 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4

Gaiadrasil

Grass

Tier 5 · Cost 60

Cooldown3s
Multicast

Exact level stats unavailable.

Ongoing

Has additional Damage equal to 1000% of the total Damage of adjacent allies. (Except other Gaiadrasil)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2 · Shiny

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn40
Shield900
On Battle Start

Trigger this and gain +60 Shield permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 3Shelldra · Draconarch · Onsetra
  • Grass × 2Dryadell · Gaiadrasil

Ability text matches

  • Dryadell references GrassTrigger the Grass ally above.Potential interaction with Gaiadrasil.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Coalem + Draconarch1,013 rounds together · 54% round win association1,013 observed win/loss round results
  • Draconarch + Dryadell772 rounds together · 70% round win association772 observed win/loss round results
  • Dryadell + Gaiadrasil538 rounds together · 65% round win association538 observed win/loss round results
  • Coalem + Dryadell471 rounds together · 63% round win association471 observed win/loss round results
  • Gaiadrasil + Onsetra407 rounds together · 68% round win association407 observed win/loss round results
  • Dryadell + Onsetra389 rounds together · 67% round win association389 observed win/loss round results
  • Draconarch + Shelldra220 rounds together · 55% round win association220 observed win/loss round results
  • Coalem + Onsetra216 rounds together · 63% round win association216 observed win/loss round results
  • Draconarch + Onsetra152 rounds together · 63% round win association152 observed win/loss round results
  • Coalem + Gaiadrasil87 rounds together · 52% round win association87 observed win/loss round results
  • Draconarch + Gaiadrasil59 rounds together · 54% round win association59 observed win/loss round results
  • Dryadell + Shelldra51 rounds together · 47% round win association51 observed win/loss round results
  • Onsetra + Shelldra46 rounds together · 35% round win association46 observed win/loss round results
  • Coalem + Shelldra32 rounds together · 38% round win association32 observed win/loss round results
  • Gaiadrasil + Shelldra19 rounds together · 53% round win association19 observed win/loss round results

Team toolkit

  • BurnCoalem: 40
  • DamageShelldra: 15 · Dryadell: 70 · Draconarch: 100 · Onsetra: 300
  • HealShelldra: 15
  • ShieldCoalem: 900

Round inventory

Trinkets

40 trinkets · 19 types

Gold Trophy × 3

On Victory Gain $8.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Market License

Increase shop rank by 1.

Barbell × 2

+5000 HP

Gold-o-matic

At the start of each day, gain $30.

Haste Orb × 4

Your monsters have +15% Cooldown Speed.

Winged Crown

Your top middle monster has +1 Multicast.

Zenith Stone × 7

When your monsters gain stats, they gain +80% more (except Multicast).

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Mysterious Mask × 2

Choose a trainer and gain their ability.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Fancy Sword × 5

Your monsters have +3% for each trinket you have.

Silver Watch × 3

When a monster levels up, it gains +15% Cooldown Speed.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Metronome

When your monster cast, they gain +10 Damage for this battle.

Mighty Bell × 2

Monsters in your shop have +200 Damage.

Excalibur × 2

Your monsters have +350 Damage.

Rainbow Pearl

All monsters in your shop are SHINY.

Mega Upgrade Disc

The next monster to reach level 3 is leveled up again, then destroy this.