Ranked run

Swim Coach

Run gqvqfq3vl9qtgke · Jul 25, 2026, 4:11 AM

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Patch unknownUpdated Jul 25, 2026, 7:20 PM9 observed rounds
Outcomeunknown
Record54
MMR1334?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 19

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 7:20 PM6 board slots28 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage300
Ability / passive

Adjacent allies apply their Ongoing abilities 3 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +3 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage180
Ongoing

Adjacent Common allies have +100% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Mosslug

GrassWater

Tier 1 · Cost 10

Cooldown5s
Multicast
Heal108
On Cast

+72 Damage for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Torrantler

Water

Tier 5 · Cost 50

Cooldown8s
Multicast3
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 4Aster · Shelldra · Mosslug · Torrantler
  • Dragon × 2Onsetra · Shelldra

Ability text matches

  • Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Shelldra, Mosslug, Torrantler.
  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Aster, Shelldra, Mosslug.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Formiqueen + Onsetra1,869 rounds together · 53% round win association1,869 observed win/loss round results
  • Aster + Shelldra704 rounds together · 51% round win association704 observed win/loss round results
  • Shelldra + Torrantler456 rounds together · 53% round win association456 observed win/loss round results
  • Aster + Torrantler451 rounds together · 59% round win association451 observed win/loss round results
  • Formiqueen + Mosslug377 rounds together · 53% round win association377 observed win/loss round results
  • Aster + Mosslug279 rounds together · 45% round win association279 observed win/loss round results
  • Formiqueen + Shelldra114 rounds together · 47% round win association114 observed win/loss round results
  • Mosslug + Shelldra92 rounds together · 49% round win association92 observed win/loss round results
  • Mosslug + Onsetra90 rounds together · 58% round win association90 observed win/loss round results
  • Mosslug + Torrantler79 rounds together · 44% round win association79 observed win/loss round results
  • Aster + Formiqueen76 rounds together · 59% round win association76 observed win/loss round results
  • Onsetra + Shelldra46 rounds together · 35% round win association46 observed win/loss round results
  • Formiqueen + Torrantler42 rounds together · 50% round win association42 observed win/loss round results
  • Onsetra + Torrantler30 rounds together · 60% round win association30 observed win/loss round results
  • Aster + Onsetra18 rounds together · 50% round win association18 observed win/loss round results

Team toolkit

  • DamageOnsetra: 300 · Shelldra: 15 · Formiqueen: 180
  • HealAster: 40 · Shelldra: 15 · Mosslug: 108 · Torrantler: 200

Round inventory

Trinkets

28 trinkets · 16 types

Gold Trophy × 3

On Victory Gain $8.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Market License

Increase shop rank by 1.

Barbell

+5000 HP

Gold-o-matic

At the start of each day, gain $30.

Haste Orb × 4

Your monsters have +15% Cooldown Speed.

Winged Crown

Your top middle monster has +1 Multicast.

Zenith Stone × 4

When your monsters gain stats, they gain +80% more (except Multicast).

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Mysterious Mask

Choose a trainer and gain their ability.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Fancy Sword × 3

Your monsters have +3% for each trinket you have.

Silver Watch × 3

When a monster levels up, it gains +15% Cooldown Speed.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Metronome

When your monster cast, they gain +10 Damage for this battle.

Mighty Bell

Monsters in your shop have +200 Damage.