Ranked run

Swim Coach

Run 34m27aplurd8n0h · Jul 28, 2026, 12:15 PM

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Patch unknownUpdated Jul 28, 2026, 12:51 PM11 observed rounds
Outcomeunknown
Record65
MMR1722?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 11

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 12:51 PM6 board slots10 trinkets
6 of 6board slots filled
Slot 1Level 2

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +8% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Dryadell

Grass

Tier 4 · Cost 45

Cooldown6s
Multicast
Damage70
On Cast

Trigger the Grass ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown4.5s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Cherubble

Rock

Tier 3 · Cost 25

Cooldown1.3s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Mosslug

GrassWater

Tier 1 · Cost 10

Cooldown5s
Multicast
Heal90
On Cast

+60 Damage for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown8s
Multicast
Damage100
On Cast

Give the ally in front +2 Multicast and increase this monster's Cooldown by 8 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Boomagon · Saberhorn
  • Grass × 2Dryadell · Mosslug
  • Water × 2Dirgefin · Mosslug

Ability text matches

  • Dryadell references GrassTrigger the Grass ally above.Potential interaction with Mosslug.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Boomagon + Dryadell2,268 rounds together · 66% round win association2,268 observed win/loss round results
  • Boomagon + Cherubble2,247 rounds together · 57% round win association2,247 observed win/loss round results
  • Boomagon + Dirgefin1,636 rounds together · 62% round win association1,636 observed win/loss round results
  • Boomagon + Saberhorn1,272 rounds together · 61% round win association1,272 observed win/loss round results
  • Boomagon + Mosslug1,145 rounds together · 43% round win association1,145 observed win/loss round results
  • Cherubble + Dryadell954 rounds together · 58% round win association954 observed win/loss round results
  • Cherubble + Saberhorn871 rounds together · 53% round win association871 observed win/loss round results
  • Dirgefin + Dryadell820 rounds together · 66% round win association820 observed win/loss round results
  • Dryadell + Saberhorn793 rounds together · 60% round win association793 observed win/loss round results
  • Cherubble + Dirgefin677 rounds together · 55% round win association677 observed win/loss round results
  • Dirgefin + Saberhorn520 rounds together · 59% round win association520 observed win/loss round results
  • Cherubble + Mosslug281 rounds together · 50% round win association281 observed win/loss round results
  • Dryadell + Mosslug158 rounds together · 46% round win association158 observed win/loss round results
  • Mosslug + Saberhorn107 rounds together · 50% round win association107 observed win/loss round results
  • Dirgefin + Mosslug59 rounds together · 53% round win association59 observed win/loss round results

Team toolkit

  • DamageBoomagon: 40 · Dryadell: 70 · Dirgefin: 50 · Saberhorn: 100
  • HealDirgefin: 100 · Mosslug: 90
  • ShieldCherubble: 100

Round inventory

Trinkets

10 trinkets · 7 types

Quick Bell × 3

Monsters in your shop have +5% Cooldown Speed.

Wood Sword

Your monsters have +5 Damage.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Power Crown

Your top middle monster has +20 Damage.

Sapphire Amulet

You receive 25% more Heal.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.