Ranked run

Monster Ranger

Run lw6uirsgw9n1mez · Sep 15, 2026, 12:58 PM

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Patch unknownUpdated Sep 16, 2026, 7:23 AM3 observed rounds
Outcomeunknown
Record12
MMR1152?
Tierbronze

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 25

Round result: loss

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 7:23 AM6 board slots126 trinkets
6 of 6board slots filled
Slot 1Level 3

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage480
Ongoing

Ally behind has +1.5% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Pompummel

Fighting

Tier 5 · Cost 55

Cooldown2s
Multicast
Damage300
On Cast

Activate the On Victory ability of the ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Dollhime

Curio

Tier 3 · Cost 40

Cooldown6s
Multicast

Exact level stats unavailable.

Ability / passive

On Trinket Gained +864 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage300
Ability / passive

Adjacent allies apply their Ongoing abilities 3 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Quillustrous

FlyingGrass

Tier 5 · Cost 60

Cooldown7s
Multicast2
Damage450
Ongoing

Has additional Damage equal to 150% of the total Damage of your allies. (Except other Quillustrous)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Mallogre

CurioRock

Tier 4 · Cost 45

Cooldown9s
Multicast
Damage100
Shield100
On Battle Start

+15 Damage and +15 Shield permanently for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Curio × 3Shrinell · Dollhime · Mallogre

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageShrinell: 480 · Pompummel: 300 · Onsetra: 300 · Quillustrous: 450 · Mallogre: 100
  • ShieldMallogre: 100

Round inventory

Trinkets

126 trinkets · 35 types

Junk × 6

Does nothing.

Training Weights × 5

+100 HP

Wood Sword × 6

Your monsters have +5 Damage.

Echo Charm

Your monsters' On Bought abilities activate an additional time.

Quick Bell × 7

Monsters in your shop have +5% Cooldown Speed.

Boxing Glove × 4

On Victory Your team gains +5 Damage permanently.

Gold Trophy × 7

On Victory Gain $8.

Market License × 2

Increase shop rank by 1.

Power Pouch × 7

When you buy an item, give your monsters +2 Damage.

Gold Bracelet × 5

At the start of each day, give a random monster +8 Sell Value.

Rigged Dice

The first shop each day stocks only the rarest monsters and items your shop rank allows.

Grow Lamp

Your Grass monsters only need 2 copies to level up.

Gold Nugget × 7

Increase Income by $3.

Power Band

Give the first monster you buy each day +20 Damage.

Scrap Sword

Your monsters have +2 Damage for each Common Trinket you have.

Quick Flag × 7

Your monsters in the leftmost column have +5% Cooldown Speed.

Topaz Ring × 9

Monsters in your shop have +10% Shield.

Tempo Charm × 7

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Small Club

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Zenith Stone × 7

When your monsters gain stats, they gain +80% more (except Multicast).

Candy Jar

On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Alpha Crown

On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Sapphire Ring × 7

Monsters in your shop have +10% Heal.

Winged Crown

Your top middle monster has +1 Multicast.

Haste Crown × 2

Your top middle monster has +30% Cooldown Speed.

Rocket Boots

Monsters in your shop gain Flying typing.

Mysterious Chest

On Battle Lost Gain a random non-unique Legendary Trinket.

Master Crown

Your top middle monster has +80% stats (except Cooldown and Multicast).

Fancy Sword × 4

Your monsters have +3% Damage for each Trinket you have.

Giant Club × 5

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Mighty Bell × 3

Monsters in your shop have +300 Damage.

Barbell × 2

+5000 HP

Metronome × 3

When your monsters cast, they gain +10 Damage for this battle.

Momentum Flag

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.