Ranked run
Monster Ranger
Run 5k8u0ahueqt0t1t · Sep 6, 2026, 3:14 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 6
Round result: loss

Nekoffin
Tier 2 · Cost 20
Gain 2 random non-unique Common Trinkets.
No equipment observed on this monster.

Rattleghast
Tier 1 · Cost 10
Knockout adjacent allies and gain +10 Poison this battle for each ally Knockout.
No equipment observed on this monster.

Ratacomb
Tier 1 · Cost 15
+3 Multicast permanently. Revives itself once per battle.
No equipment observed on this monster.

Kickrane
Tier 3 · Cost 40
This and all your allies gain +20 Damage permanently.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain a random non-unique Common Trinket.
No equipment observed on this monster.

Kickrane
Tier 3 · Cost 40
This and all your allies gain +20 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 3Nekoffin · Rattleghast · Ratacomb
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageNekoffin: 500 · Ratacomb: 60 · Kickrane: 30 · Nekoffin: 250 · Kickrane: 30
- PoisonRattleghast: 1
Round inventory
Trinkets
18 trinkets · 9 types

Bargain Bin
The first Common monster you buy each day is free.

Junk × 5
Does nothing.

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Quick Flag × 3
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Gold Nugget × 3
Increase Income by $3.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Training Weights × 2
+100 HP

Sapphire Ring
Monsters in your shop have +10% Heal.
