Ranked run
Monster Ranger
Run 5k8u0ahueqt0t1t · Sep 6, 2026, 3:14 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 14
Round result: win

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +60 Damage and +60 Heal permanently.
No equipment observed on this monster.

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.

Ratacomb
Tier 1 · Cost 15
+3 Multicast permanently. Revives itself once per battle.
No equipment observed on this monster.

Kickrane
Tier 3 · Cost 40
This and all your allies gain +20 Damage permanently.
No equipment observed on this monster.

Kickrane
Tier 3 · Cost 40
This and all your allies gain +20 Damage permanently.
No equipment observed on this monster.

Kickrane
Tier 3 · Cost 40
This and all your allies gain +40 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 2Lumijel · Snapscald
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSnapscald: 30
- DamageLumijel: 60 · Ratacomb: 60 · Kickrane: 30 · Kickrane: 30 · Kickrane: 60
- HealLumijel: 90 · Snapscald: 150
Round inventory
Trinkets
40 trinkets · 19 types

Bargain Bin
The first Common monster you buy each day is free.

Junk × 5
Does nothing.

Quick Flag × 6
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Gold Nugget × 4
Increase Income by $3.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Training Weights × 4
+100 HP

Sapphire Ring × 4
Monsters in your shop have +10% Heal.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Topaz Ring × 2
Monsters in your shop have +10% Shield.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Wood Sword
Your monsters have +5 Damage.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Gold Trophy
On Victory Gain $8.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.
