Ranked run

Swim Coach

Run 5f6gwlafhqn64hq · Sep 6, 2026, 2:34 AM

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Patch unknownUpdated Sep 8, 2026, 6:06 AM15 observed rounds
Outcomeunknown
Record105
MMR2487?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 12

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 8, 2026, 6:06 AM6 board slots15 trinkets
6 of 6board slots filled
Slot 1Level 2

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn10
Heal60
On Cast

Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Sukoi

Water

Tier 2 · Cost 20

Cooldown2s
Multicast
Heal80
On Cast

Level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Tsunamere

DragonWater

Tier 5 · Cost 55

Cooldown7s
Multicast
Heal400
On Cast

Level up all adjacent allies for this battle (max level 3).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Dewlotl

Water

Tier 1 · Cost 10

Cooldown4s
Multicast
Damage30
Heal30
Ability / passive

When an ally levels up, this gains +40 Damage and +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn5
Heal30
On Cast

Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Snapscald

FireWater

Tier 4 · Cost 50

Cooldown9s
Multicast
Burn10
Heal50
Ability / passive

Trigger this when an ally of level 3 or above casts. (Except other Snapscald)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 5Steamscuttle · Sukoi · Tsunamere · Dewlotl · Snapscald
  • Fire × 2Steamscuttle · Snapscald

Ability text matches

  • Steamscuttle references FireCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle, Snapscald.
  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Sukoi, Tsunamere, Dewlotl, Steamscuttle, Snapscald.
  • Steamscuttle references FireCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle, Snapscald.
  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle, Sukoi, Tsunamere, Dewlotl, Snapscald.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSteamscuttle: 10 · Steamscuttle: 5 · Snapscald: 10
  • DamageDewlotl: 30
  • HealSteamscuttle: 60 · Sukoi: 80 · Tsunamere: 400 · Dewlotl: 30 · Steamscuttle: 30 · Snapscald: 50

Round inventory

Trinkets

15 trinkets · 11 types

Quick Flag

Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Trophy

On Victory Gain $8.

Wood Sword

Your monsters have +5 Damage.

Sea Crest × 5

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Gold Bar

Increase Income by $10.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Giant Club

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Membership Card

You can use 1 additional Item each day.

Rigged Dice

The first shop each day stocks only the rarest monsters and items your shop rank allows.

Metronome

When your monsters cast, they gain +10 Damage for this battle.

Mysterious Chest

On Battle Lost Gain a random non-unique Legendary Trinket.