Ranked run

Painter

Run sw7185v1gmquqly · Sep 16, 2026, 12:42 AM

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Patch unknownUpdated Sep 16, 2026, 6:20 AM6 observed rounds
Outcomeunknown
Record33
MMR1041?
Tierbronze

Trainer effect

Painter

Random species will be painted with every type this run.

Selected team

Round 21

Round result: win

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 6:20 AM6 board slots80 trinkets
6 of 6board slots filled
Slot 1Level 3

Opalion

Rock

Tier 4 · Cost 50

Cooldown8s
Multicast3
Shield84
On Cast

Trigger 2 random Rock allies. (Except other Opalion)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Gachapod

Curio

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage300
Ability / passive

When this triggers, gain 3 random non-unique Common Trinkets, then improve this ability for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn15
Heal90
On Cast

Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Cairnage

Rock

Tier 5 · Cost 55

Cooldown5.5s
Multicast
Shield1,500
On Cast

Allies gain Damage for this battle equal to 3x their Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Snapscald

FireWater

Tier 4 · Cost 50

Cooldown9s
Multicast
Burn30
Heal150
Ability / passive

Trigger this when an ally of level 3 or above casts. (Except other Snapscald)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Bonshell

GrassRock

Tier 2 · Cost 20

Cooldown7s
Multicast
Shield300
On Cast

+300 Damage and +300 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Rock × 3Opalion · Cairnage · Bonshell
  • Fire × 2Steamscuttle · Snapscald
  • Water × 2Steamscuttle · Snapscald

Ability text matches

  • Opalion references RockTrigger 2 random Rock allies. (Except other Opalion)Potential interaction with Cairnage, Bonshell.
  • Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald.
  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSteamscuttle: 15 · Snapscald: 30
  • DamageGachapod: 300
  • HealSteamscuttle: 90 · Snapscald: 150
  • ShieldOpalion: 84 · Cairnage: 1,500 · Bonshell: 300

Round inventory

Trinkets

80 trinkets · 40 types

Gold Bracelet

At the start of each day, give a random monster +8 Sell Value.

Bug Net

Bug monsters in the shop cost 3 less.

Power Crown × 4

Your top middle monster has +20 Damage.

Bargain Bin

The first Common monster you buy each day is free.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.

Rigged Dice

The first shop each day stocks only the rarest monsters and items your shop rank allows.

Fool's Gold

Increase Income by $15. The shop no longer stocks Item.

Earth Crest × 3

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Metal Bat × 3

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Training Weights

+100 HP

Power Band × 2

Give the first monster you buy each day +20 Damage.

Terrarium × 2

Your Bug monsters have +20% Damage.

Fancy Sword × 3

Your monsters have +3% Damage for each Trinket you have.

Boxing Glove × 2

On Victory Your team gains +5 Damage permanently.

Rally Flag × 2

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Fire Orb

Your Fire monsters have +3 Burn.

Topaz Amulet × 2

You receive 25% more Shield.

Silver Watch

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Haste Orb × 2

Your monsters have +15% Cooldown Speed.

Zenith Stone × 6

When your monsters gain stats, they gain +80% more (except Multicast).

Sapphire Ring × 4

Monsters in your shop have +10% Heal.

Quick Flag × 2

Your monsters in the leftmost column have +5% Cooldown Speed.

Small Club × 2

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Scrap Sword × 2

Your monsters have +2 Damage for each Common Trinket you have.

Warhorn × 2

On Battle Start Your monsters gain +10 Damage permanently.

Momentum Flag

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Rocket Boots

Monsters in your shop gain Flying typing.

Tempo Charm × 4

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Poison Bell × 2

Toxic monsters in your shop have +6 Poison.

Razor Beak × 2

Your Flying monsters have +1 Multicast.

Metronome × 5

When your monsters cast, they gain +10 Damage for this battle.

Giant Club × 3

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Topaz Ring

Monsters in your shop have +10% Shield.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Membership Card × 2

You can use 1 additional Item each day.

Fire Bell

Fire monsters in your shop have +5 Burn.

Sea Crest

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Market License

Increase shop rank by 1.

Treasure Map

Your next Trinket gift choices are 1 rarity tier higher.

Speed Whistle

The next monster you buy has +15% Cooldown Speed.