Ranked run
Painter
Run sw7185v1gmquqly · Sep 16, 2026, 12:42 AM

Trainer effect
Painter
Random species will be painted with every type this run.
Selected team
Round 19
Round result: loss

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain 3 random non-unique Common Trinkets, then improve this ability for this battle.
No equipment observed on this monster.

Cairnage
Tier 5 · Cost 55
Allies gain Damage for this battle equal to 3x their Shield.
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+300 Damage and +300 Shield for this battle.
No equipment observed on this monster.

Opalion
Tier 4 · Cost 50
Trigger 2 random Rock allies. (Except other Opalion)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Rock × 3Cairnage · Bonshell · Opalion
- Fire × 2Snapscald · Steamscuttle
- Water × 2Snapscald · Steamscuttle
Ability text matches
- Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald.
- Opalion references RockTrigger 2 random Rock allies. (Except other Opalion)Potential interaction with Cairnage, Bonshell.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSnapscald: 30 · Steamscuttle: 15
- DamageGachapod: 300
- HealSnapscald: 150 · Steamscuttle: 90
- ShieldCairnage: 1,500 · Bonshell: 300 · Opalion: 84
Round inventory
Trinkets
74 trinkets · 39 types

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Bug Net
Bug monsters in the shop cost 3 less.

Power Crown × 4
Your top middle monster has +20 Damage.

Bargain Bin
The first Common monster you buy each day is free.

Speed Crest × 2
Your monsters in the rightmost column have +20% Cooldown Speed.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Fool's Gold
Increase Income by $15. The shop no longer stocks Item.

Locked Box × 3
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Earth Crest × 3
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Metal Bat × 3
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Training Weights
+100 HP

Power Band × 2
Give the first monster you buy each day +20 Damage.

Terrarium × 2
Your Bug monsters have +20% Damage.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Rally Flag × 2
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Fire Orb
Your Fire monsters have +3 Burn.

Topaz Amulet × 2
You receive 25% more Shield.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

Zenith Stone × 4
When your monsters gain stats, they gain +80% more (except Multicast).

Sapphire Ring × 4
Monsters in your shop have +10% Heal.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Small Club × 2
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Scrap Sword × 2
Your monsters have +2 Damage for each Common Trinket you have.

Warhorn × 2
On Battle Start Your monsters gain +10 Damage permanently.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Rocket Boots
Monsters in your shop gain Flying typing.

Tempo Charm × 3
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Poison Bell × 2
Toxic monsters in your shop have +6 Poison.

Razor Beak × 2
Your Flying monsters have +1 Multicast.

Metronome × 4
When your monsters cast, they gain +10 Damage for this battle.

Giant Club × 3
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Topaz Ring
Monsters in your shop have +10% Shield.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Membership Card × 2
You can use 1 additional Item each day.

Fire Bell
Fire monsters in your shop have +5 Burn.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Market License
Increase shop rank by 1.
