Ranked run

Swim Coach

Run j37qulsecppyzyr · Aug 31, 2026, 2:48 PM

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Patch unknownUpdated Sep 2, 2026, 4:47 AM4 observed rounds
Outcomeunknown
Record31
MMR1560?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 13

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 2, 2026, 4:47 AM6 board slots40 trinkets
6 of 6board slots filled
Slot 1Level 2

Lumijel

Water

Tier 3 · Cost 35

Cooldown5s
Multicast
Damage40
Heal60
On Battle Start

Allies of level 3 or above gain +40 Damage and +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Tsunamere

DragonWater

Tier 5 · Cost 55

Cooldown3.5s
Multicast
Heal400
On Cast

Level up all adjacent allies for this battle (max level 3).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast2
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast6
Damage30
Heal30
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn15
Heal90
On Cast

Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Wishwash

Water

Tier 4 · Cost 40

Cooldown3.5s
Multicast
Heal150
On Battle Start

Gain a random non-unique Uncommon Trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 5Lumijel · Tsunamere · Swoonet · Steamscuttle · Wishwash
  • Dragon × 2Tsunamere · Draconarch

Ability text matches

  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Lumijel, Tsunamere, Swoonet, Wishwash.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSteamscuttle: 15
  • DamageLumijel: 40 · Draconarch: 100 · Swoonet: 30
  • HealLumijel: 60 · Tsunamere: 400 · Swoonet: 30 · Steamscuttle: 90 · Wishwash: 150

Round inventory

Trinkets

40 trinkets · 25 types

Gold Nugget

Increase Income by $3.

Junk × 5

Does nothing.

Boxing Glove

On Victory Your team gains +5 Damage permanently.

Hero's Sword

Your monsters have +12 Damage.

Bargain Bin

The first Common monster you buy each day is free.

Tempo Charm

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Sea Crest × 6

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Fire Orb

Your Fire monsters have +3 Burn.

Rally Flag × 3

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Scrap Sword

Your monsters have +2 Damage for each Common Trinket you have.

Metal Bat

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Market License × 2

Increase shop rank by 1.

Mysterious Chest

On Battle Lost Gain a random non-unique Legendary Trinket.

Earth Crest

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Small Club × 2

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Razor Beak × 2

Your Flying monsters have +1 Multicast.

Barbell

+5000 HP

Zenith Stone × 2

When your monsters gain stats, they gain +80% more (except Multicast).

Sapphire Amulet

You receive 25% more Heal.

Terrarium

Your Bug monsters have +20% Damage.

Fancy Sword

Your monsters have +3% Damage for each Trinket you have.