Ranked run

Lucky Girl

Run yhewxa2butpze8v · Aug 13, 2026, 1:21 PM

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Patch unknownUpdated Aug 13, 2026, 2:53 PM17 observed rounds
Outcomeunknown
Record125
MMR1968?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 14

Round result: loss

Open in Team Builder
Patch unknownUpdated Aug 13, 2026, 2:53 PM6 board slots9 trinkets
6 of 6board slots filled
Slot 1Level 3

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage180
Ongoing

Adjacent Common allies have +75% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast8
Damage25
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Adjacent allies have +300% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2 · Shiny

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage2
Shock8
On Battle Start

+2 Shock permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Stellagon

Dragon

Tier 5 · Cost 50

Cooldown6s
Multicast
Damage300
Ongoing

Adjacent allies with no abilities have +4 Multicast.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 3Bumblebolt · Formiqueen · Velocect
  • Electric × 3Bumblebolt · Pylong · Joltail

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

  • Formiqueen + Velocect22 rounds together · 55% round win association22 observed win/loss round results
  • Bumblebolt + Velocect18 rounds together · 56% round win association18 observed win/loss round results
  • Bumblebolt + Formiqueen17 rounds together · 53% round win association17 observed win/loss round results
  • Pylong + Velocect14 rounds together · 43% round win association14 observed win/loss round results
  • Stellagon + Velocect12 rounds together · 50% round win association12 observed win/loss round results
  • Bumblebolt + Stellagon11 rounds together · 55% round win association11 observed win/loss round results
  • Formiqueen + Stellagon11 rounds together · 55% round win association11 observed win/loss round results
  • Bumblebolt + Pylong10 rounds together · 50% round win association10 observed win/loss round results
  • Formiqueen + Pylong9 rounds together · 44% round win association9 observed win/loss round results
  • Pylong + Stellagon6 rounds together · 67% round win association6 observed win/loss round results
  • Formiqueen + Joltail1 rounds together · 0% round win association1 observed win/loss round results
  • Joltail + Pylong1 rounds together · 0% round win association1 observed win/loss round results
  • Joltail + Velocect1 rounds together · 0% round win association1 observed win/loss round results

Team toolkit

  • DamageBumblebolt: 9 · Formiqueen: 180 · Velocect: 25 · Pylong: 1 · Joltail: 2 · Stellagon: 300
  • ShockBumblebolt: 3 · Pylong: 15 · Joltail: 8

Round inventory

Trinkets

9 trinkets · 8 types

Gold Nugget × 2

Increase Income by $3.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Meteorite

On Battle Start Your monsters with no abilities gain +20 Damage permanently.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Silver Watch

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Link Cable

All of your team's monsters are now considered adjacent to each other.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Metronome

When your monsters cast, they gain +10 Damage for this battle.