Ranked run

Lucky Girl

Run yhewxa2butpze8v · Aug 13, 2026, 1:21 PM

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Patch unknownUpdated Aug 13, 2026, 2:53 PM17 observed rounds
Outcomeunknown
Record125
MMR1968?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 10

Round result: win

Open in Team Builder
Patch unknownUpdated Aug 13, 2026, 2:53 PM6 board slots7 trinkets
6 of 6board slots filled
Slot 1Level 3

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage180
Ongoing

Adjacent Common allies have +75% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast8
Damage25
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Ally behind has +100% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2 · Shiny

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage2
Shock8
On Battle Start

+2 Shock permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 3Bumblebolt · Formiqueen · Velocect
  • Electric × 3Bumblebolt · Pylong · Joltail

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

  • Formiqueen + Velocect22 rounds together · 55% round win association22 observed win/loss round results
  • Bumblebolt + Velocect18 rounds together · 56% round win association18 observed win/loss round results
  • Bumblebolt + Formiqueen17 rounds together · 53% round win association17 observed win/loss round results
  • Pylong + Velocect14 rounds together · 43% round win association14 observed win/loss round results
  • Bumblebolt + Pylong10 rounds together · 50% round win association10 observed win/loss round results
  • Cherubble + Velocect9 rounds together · 56% round win association9 observed win/loss round results
  • Formiqueen + Pylong9 rounds together · 44% round win association9 observed win/loss round results
  • Cherubble + Formiqueen6 rounds together · 67% round win association6 observed win/loss round results
  • Cherubble + Pylong4 rounds together · 50% round win association4 observed win/loss round results
  • Bumblebolt + Cherubble2 rounds together · 50% round win association2 observed win/loss round results
  • Formiqueen + Joltail1 rounds together · 0% round win association1 observed win/loss round results
  • Joltail + Pylong1 rounds together · 0% round win association1 observed win/loss round results
  • Joltail + Velocect1 rounds together · 0% round win association1 observed win/loss round results

Team toolkit

  • DamageBumblebolt: 9 · Formiqueen: 180 · Velocect: 25 · Pylong: 1 · Joltail: 2
  • ShieldCherubble: 100
  • ShockBumblebolt: 3 · Pylong: 15 · Joltail: 8

Round inventory

Trinkets

7 trinkets · 6 types

Gold Nugget × 2

Increase Income by $3.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Meteorite

On Battle Start Your monsters with no abilities gain +20 Damage permanently.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Silver Watch

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Link Cable

All of your team's monsters are now considered adjacent to each other.