Ranked run

Monster Ranger

Run yf20i6ouowk7hfi · Jul 27, 2026, 4:37 PM

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Patch unknownUpdated Jul 27, 2026, 5:16 PM13 observed rounds
Outcomeunknown
Record103
MMR1405?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 7

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 5:16 PM6 board slots6 trinkets
6 of 6board slots filled
Slot 1Level 1

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock25
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage2
Shock8
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2 · Shiny

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock60
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +4% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast8
Damage13
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Zephyrex

Flying

Tier 4 · Cost 60

Cooldown11s
Multicast
Damage100
On Cast

Give the Flying ally in front +1 Multicast permanently. (Zephyrex cannot have Multicast)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 2Electranade · Joltail
  • Flying × 2Velocect · Zephyrex

Ability text matches

  • Zephyrex references FlyingGive the Flying ally in front +1 Multicast permanently. (Zephyrex cannot have Multicast)Potential interaction with Velocect.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Electranade + Velocect2,029 rounds together · 55% round win association2,029 observed win/loss round results
  • Joltail + Velocect1,597 rounds together · 54% round win association1,597 observed win/loss round results
  • Boomagon + Velocect1,491 rounds together · 48% round win association1,491 observed win/loss round results
  • Boomagon + Electranade564 rounds together · 45% round win association564 observed win/loss round results
  • Boomagon + Joltail455 rounds together · 45% round win association455 observed win/loss round results
  • Boomagon + Zephyrex340 rounds together · 46% round win association340 observed win/loss round results
  • Velocect + Zephyrex277 rounds together · 42% round win association277 observed win/loss round results
  • Electranade + Joltail242 rounds together · 57% round win association242 observed win/loss round results
  • Electranade + Zephyrex105 rounds together · 47% round win association105 observed win/loss round results
  • Joltail + Zephyrex63 rounds together · 56% round win association63 observed win/loss round results

Team toolkit

  • DamageJoltail: 2 · Boomagon: 40 · Velocect: 13 · Zephyrex: 100
  • ShockElectranade: 25 · Joltail: 8 · Electranade: 60

Round inventory

Trinkets

6 trinkets · 5 types

Gold Trophy

On Victory Gain $8.

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Power Band

Give the first monster you buy each day +20 Damage.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Gold Nugget

At the start of each day, gain $3.