Ranked run

Monster Ranger

Run yf20i6ouowk7hfi · Jul 27, 2026, 4:37 PM

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Patch unknownUpdated Jul 27, 2026, 5:16 PM13 observed rounds
Outcomeunknown
Record103
MMR1405?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 5

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 5:16 PM5 board slots4 trinkets
5 of 6board slots filled
Slot 1Level 3

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2 · Shiny

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock60
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast2
Damage15
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast3
Damage20
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage2
Shock8
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 3Bumblebolt · Electranade · Joltail
  • Bug × 2Bumblebolt · Velocect

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,451 rounds together · 58% round win association3,451 observed win/loss round results
  • Electranade + Velocect2,029 rounds together · 55% round win association2,029 observed win/loss round results
  • Joltail + Velocect1,597 rounds together · 54% round win association1,597 observed win/loss round results
  • Bumblebolt + Joltail774 rounds together · 55% round win association774 observed win/loss round results
  • Bumblebolt + Electranade599 rounds together · 64% round win association599 observed win/loss round results
  • Electranade + Joltail242 rounds together · 57% round win association242 observed win/loss round results

Team toolkit

  • DamageBumblebolt: 9 · Velocect: 15 · Velocect: 20 · Joltail: 2
  • ShockBumblebolt: 3 · Electranade: 60 · Joltail: 8

Round inventory

Trinkets

4 trinkets · 3 types

Gold Trophy

On Victory Gain $8.

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Power Band

Give the first monster you buy each day +20 Damage.