Ranked run

Monster Ranger

Run yf20i6ouowk7hfi · Jul 27, 2026, 4:37 PM

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Patch unknownUpdated Jul 27, 2026, 5:16 PM13 observed rounds
Outcomeunknown
Record103
MMR1405?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 13

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 5:16 PM6 board slots13 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock90
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Cicadence

Bug

Tier 3 · Cost 25

Cooldown2s
Multicast
Damage100
On Cast

Trigger the Bug ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage180
Ongoing

Adjacent Common allies have +100% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast8
Damage13
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Zephyrex

Flying

Tier 4 · Cost 60

Cooldown11s
Multicast
Damage100
On Cast

Give the Flying ally in front +1 Multicast permanently. (Zephyrex cannot have Multicast)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 3Cicadence · Formiqueen · Velocect
  • Flying × 2Velocect · Zephyrex

Ability text matches

  • Cicadence references BugTrigger the Bug ally above.Potential interaction with Formiqueen, Velocect.
  • Zephyrex references FlyingGive the Flying ally in front +1 Multicast permanently. (Zephyrex cannot have Multicast)Potential interaction with Velocect.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Formiqueen + Velocect3,086 rounds together · 53% round win association3,086 observed win/loss round results
  • Cherubble + Formiqueen2,707 rounds together · 54% round win association2,707 observed win/loss round results
  • Cherubble + Velocect2,090 rounds together · 53% round win association2,090 observed win/loss round results
  • Electranade + Velocect1,908 rounds together · 55% round win association1,908 observed win/loss round results
  • Cicadence + Velocect1,687 rounds together · 52% round win association1,687 observed win/loss round results
  • Cicadence + Formiqueen1,587 rounds together · 54% round win association1,587 observed win/loss round results
  • Cherubble + Electranade1,109 rounds together · 51% round win association1,109 observed win/loss round results
  • Cherubble + Cicadence1,032 rounds together · 54% round win association1,032 observed win/loss round results
  • Formiqueen + Electranade718 rounds together · 52% round win association718 observed win/loss round results
  • Cicadence + Electranade420 rounds together · 52% round win association420 observed win/loss round results
  • Velocect + Zephyrex271 rounds together · 41% round win association271 observed win/loss round results
  • Cherubble + Zephyrex136 rounds together · 50% round win association136 observed win/loss round results
  • Formiqueen + Zephyrex112 rounds together · 38% round win association112 observed win/loss round results
  • Electranade + Zephyrex105 rounds together · 47% round win association105 observed win/loss round results
  • Cicadence + Zephyrex86 rounds together · 64% round win association86 observed win/loss round results

Team toolkit

  • DamageCicadence: 100 · Formiqueen: 180 · Velocect: 13 · Zephyrex: 100
  • ShieldCherubble: 100
  • ShockElectranade: 90

Round inventory

Trinkets

13 trinkets · 8 types

Gold Trophy

On Victory Gain $8.

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Power Band

Give the first monster you buy each day +20 Damage.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Gold Nugget

At the start of each day, gain $3.

Power Crown

Your top middle monster has +20 Damage.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Terrarium × 5

Your Bug monsters have +20% Damage.