Ranked run

Scavenger

Run zmn19clgshs9gib · Aug 25, 2026, 10:07 PM

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Patch unknownUpdated Aug 26, 2026, 3:41 AM8 observed rounds
Outcomeunknown
Record71
MMR1271?
Tiermaster

Trainer effect

Scavenger

Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.

Selected team

Round 16

Round result: win

Build code unavailable
Patch unknownUpdated Aug 26, 2026, 3:41 AM5 board slots299 trinkets
5 of 6board slots filled
Slot 1Level 4 · Shiny

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage3,000
Ability / passive

Adjacent allies apply their Ongoing abilities 24 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage100
Ability / passive

The ally behind applies its Ongoing abilities 1 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1 · Shiny

Tsunamere

DragonWater

Tier 5 · Cost 55

Cooldown6s
Multicast
Heal400
On Cast

Level up all adjacent allies for this battle (max level 3).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage3,840
Ongoing

Ally behind has +12% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Gachapod

Curio

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage2,880
Ability / passive

When this triggers, gain 24 random non-unique Common Trinkets, then improve this ability for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Curio × 2Shrinell · Gachapod
  • Dragon × 2Onsetra · Tsunamere

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageOnsetra: 3,000 · Onsetra: 100 · Shrinell: 3,840 · Gachapod: 2,880
  • HealTsunamere: 400

Round inventory

Trinkets

299 trinkets · 52 types

Junk × 56

Does nothing.

Topaz Ring × 4

Monsters in your shop have +10% Shield.

Tempo Charm × 10

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Bell × 10

Monsters in your shop have +5% Cooldown Speed.

Training Weights × 14

+100 HP

Link Cable

All of your team's monsters are now considered adjacent to each other.

Bargain Bin

The first Common monster you buy each day is free.

Quick Flag × 14

Your monsters in the leftmost column have +5% Cooldown Speed.

Locked Box × 12

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Fire Orb × 8

Your Fire monsters have +3 Burn.

Echo Charm

Your monsters' On Bought abilities activate an additional time.

Gold-o-matic

Increase Income by $30.

Earth Crest × 6

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Power Band × 4

Give the first monster you buy each day +20 Damage.

Scrap Sword × 3

Your monsters have +2 Damage for each Common Trinket you have.

Sapphire Amulet

You receive 25% more Heal.

Power Pouch × 6

When you buy an item, give your monsters +2 Damage.

Rigged Dice

The first shop each day stocks only the rarest monsters and items your shop rank allows.

Wood Sword × 8

Your monsters have +5 Damage.

Membership Card × 8

You can use 1 additional Item each day.

Ancient Plume

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Rocket Boots

Monsters in your shop gain Flying typing.

Barbell × 4

+5000 HP

Excalibur × 11

Your monsters have +350 Damage.

Alpha Crown

On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Gold Trophy × 16

On Victory Gain $8.

Bug Net

Bug monsters in the shop cost 3 less.

Momentum Flag

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Ultra Duplicator

Gain an additional copy of each non-unique Trinket from a gift.

Holy Grail × 6

On Victory Gain $100.

Zenith Stone × 3

When your monsters gain stats, they gain +80% more (except Multicast).

Haste Orb × 3

Your monsters have +15% Cooldown Speed.

Poison Bell × 10

Toxic monsters in your shop have +6 Poison.

Rally Flag × 8

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Metal Bat

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Giant Club

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Winged Crown

Your top middle monster has +1 Multicast.

Master Crown × 6

Your top middle monster has +80% stats (except Cooldown and Multicast).

Rainbow Pearl

All monsters in your shop are SHINY.

Mega Upgrade Disc × 3

When a monster reaches level 3, level it up again and destroy this.

Mysterious Mask × 2

Choose a trainer and gain their ability.

Gold Nugget × 8

Increase Income by $3.

Boxing Glove × 6

On Victory Your team gains +5 Damage permanently.

Sapphire Ring × 6

Monsters in your shop have +10% Heal.

Gold Bracelet × 6

At the start of each day, give a random monster +8 Sell Value.

Treasure Map × 2

Your next Trinket gift choices are 1 rarity tier higher.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Power Crown × 6

Your top middle monster has +20 Damage.

Poison Orb × 6

Your Toxic monsters have +3 Poison.

Fire Bell × 4

Fire monsters in your shop have +5 Burn.

Sea Crest × 2

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.