Ranked run

Scavenger

Run zmn19clgshs9gib · Aug 25, 2026, 10:07 PM

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Patch unknownUpdated Aug 26, 2026, 3:41 AM8 observed rounds
Outcomeunknown
Record71
MMR1271?
Tiermaster

Trainer effect

Scavenger

Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.

Selected team

Round 15

Round result: win

Build code unavailable
Patch unknownUpdated Aug 26, 2026, 3:41 AM3 board slots208 trinkets
3 of 6board slots filled
Slot 1Level 4 · Shiny

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage3,000
Ability / passive

Adjacent allies apply their Ongoing abilities 24 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage3,840
Ongoing

Ally behind has +12% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Gachapod

Curio

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage2,880
Ability / passive

When this triggers, gain 24 random non-unique Common Trinkets, then improve this ability for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Curio × 2Shrinell · Gachapod

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageOnsetra: 3,000 · Shrinell: 3,840 · Gachapod: 2,880

Round inventory

Trinkets

208 trinkets · 47 types

Junk × 56

Does nothing.

Topaz Ring × 4

Monsters in your shop have +10% Shield.

Tempo Charm × 8

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Bell × 4

Monsters in your shop have +5% Cooldown Speed.

Training Weights × 6

+100 HP

Link Cable

All of your team's monsters are now considered adjacent to each other.

Bargain Bin

The first Common monster you buy each day is free.

Quick Flag × 14

Your monsters in the leftmost column have +5% Cooldown Speed.

Locked Box × 8

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Fire Orb × 4

Your Fire monsters have +3 Burn.

Echo Charm

Your monsters' On Bought abilities activate an additional time.

Gold-o-matic

Increase Income by $30.

Earth Crest × 2

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Power Band × 2

Give the first monster you buy each day +20 Damage.

Scrap Sword × 3

Your monsters have +2 Damage for each Common Trinket you have.

Sapphire Amulet

You receive 25% more Heal.

Power Pouch × 4

When you buy an item, give your monsters +2 Damage.

Rigged Dice

The first shop each day stocks only the rarest monsters and items your shop rank allows.

Wood Sword × 6

Your monsters have +5 Damage.

Membership Card × 2

You can use 1 additional Item each day.

Ancient Plume

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Rocket Boots

Monsters in your shop gain Flying typing.

Barbell × 4

+5000 HP

Excalibur × 11

Your monsters have +350 Damage.

Alpha Crown

On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Gold Trophy × 8

On Victory Gain $8.

Bug Net

Bug monsters in the shop cost 3 less.

Momentum Flag

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Ultra Duplicator

Gain an additional copy of each non-unique Trinket from a gift.

Holy Grail × 6

On Victory Gain $100.

Zenith Stone × 3

When your monsters gain stats, they gain +80% more (except Multicast).

Haste Orb × 3

Your monsters have +15% Cooldown Speed.

Poison Bell × 4

Toxic monsters in your shop have +6 Poison.

Rally Flag × 2

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Metal Bat

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Giant Club

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Winged Crown

Your top middle monster has +1 Multicast.

Master Crown × 6

Your top middle monster has +80% stats (except Cooldown and Multicast).

Rainbow Pearl

All monsters in your shop are SHINY.

Mega Upgrade Disc × 3

When a monster reaches level 3, level it up again and destroy this.

Mysterious Mask × 2

Choose a trainer and gain their ability.

Gold Nugget × 4

Increase Income by $3.

Boxing Glove × 2

On Victory Your team gains +5 Damage permanently.

Sapphire Ring × 4

Monsters in your shop have +10% Heal.

Gold Bracelet × 4

At the start of each day, give a random monster +8 Sell Value.

Speed Whistle × 2

The next monster you buy has +15% Cooldown Speed.