Ranked run
Black Belt
Run x1gbpzczh0eebb8 · Sep 9, 2026, 4:26 AM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 8
Round result: win

Gildshell
Tier 2 · Cost 20
+20 Sell Value permanently.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+300 Damage permanently.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +10% Cooldown Speed permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 2Beetdown · Ginsage
Ability text matches
- Ginsage references GrassAdjacent Grass allies gain +10% Cooldown Speed permanently.Potential interaction with Beetdown.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGildshell: 1 · Boomagon: 40 · Beetdown: 105 · Ginsage: 150
- HealSukoi: 80
Round inventory
Trinkets
4 trinkets · 4 types

Kaleidoscope
Your monsters that don't share a type with any ally have +25% Cooldown Speed.

Gold Trophy
On Victory Gain $8.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Power Crown
Your top middle monster has +20 Damage.
