Ranked run

Black Belt

Run x1gbpzczh0eebb8 · Sep 9, 2026, 4:26 AM

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Patch unknownUpdated Sep 10, 2026, 4:13 AM14 observed rounds
Outcomeunknown
Record104
MMR1548?
Tiermaster

Trainer effect

Black Belt

On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.

Selected team

Round 13

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 10, 2026, 4:13 AM1 board slots16 trinkets
1 of 6board slots filled
Slot 1Level 3

Beetdown

FightingGrass

Tier 1 · Cost 10

Cooldown4.5s
Multicast
Damage105
On Victory

+300 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

No repeated types on this board.

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageBeetdown: 105

Round inventory

Trinkets

16 trinkets · 12 types

Kaleidoscope

Your monsters that don't share a type with any ally have +25% Cooldown Speed.

Gold Trophy

On Victory Gain $8.

Echo Charm

Your monsters' On Bought abilities activate an additional time.

Power Crown

Your top middle monster has +20 Damage.

Gold-o-matic

Increase Income by $30.

Haste Crown × 2

Your top middle monster has +30% Cooldown Speed.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Fancy Sword

Your monsters have +3% Damage for each Trinket you have.

Metal Bat × 2

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Ancient Plume

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Zenith Stone × 3

When your monsters gain stats, they gain +80% more (except Multicast).