Ranked run
Mad Scientist
Run gtseksd2wkcx7m4 · Aug 1, 2026, 4:39 AM

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 22
Round result: win

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Omnichrome
Tier 6 · Cost 80
Gain 160% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).
No equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageIroncore: 30 · Omnichrome: 1
Round inventory
Trinkets
16 trinkets · 11 types

Hero's Sword
Your monsters have +12 Damage.

Gold Trophy × 2
On Victory Gain $8.

Gold Nugget
Increase Income by $3.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Excalibur
Your monsters have +350 Damage.

Market License × 2
Increase shop rank by 1.

Speed Crest × 3
Your monsters in the rightmost column have +20% Cooldown Speed.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Winged Crown
Your top middle monster has +1 Multicast.

Barbell × 2
+5000 HP
