Ranked run
Mad Scientist
Run gtseksd2wkcx7m4 · Aug 1, 2026, 4:39 AM

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 20
Round result: win

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 3 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Omnichrome
Tier 6 · Cost 80
Gain 160% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Cosmivore
Tier 6 · Cost 80
When rerolling the shop, gain 40% of the total stats of the monsters remaining in the shop (excluding Multicast and Cooldown).
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Dracana · Boomagon
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageIroncore: 30 · Dracana: 15 · Omnichrome: 1 · Boomagon: 40 · Cosmivore: 1
- HealTorrantler: 200
Round inventory
Trinkets
12 trinkets · 8 types

Hero's Sword
Your monsters have +12 Damage.

Gold Trophy × 2
On Victory Gain $8.

Gold Nugget
Increase Income by $3.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Excalibur
Your monsters have +350 Damage.

Market License × 2
Increase shop rank by 1.

Speed Crest × 3
Your monsters in the rightmost column have +20% Cooldown Speed.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).
