Ranked run

Burglar

Run e9zysjm9mduozk3 · Sep 15, 2026, 5:41 PM

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Patch unknownUpdated Sep 16, 2026, 6:34 AM3 observed rounds
Outcomeunknown
Record03
MMR1021?
Tierbronze

Trainer effect

Burglar

Trinket gifts only offer 2 choices, but you can take both of them.

Selected team

Round 14

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 16, 2026, 6:34 AM6 board slots25 trinkets
6 of 6board slots filled
Slot 1Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage180
Ongoing

Adjacent Common allies have +75% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
On Cast

+3 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock84
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast4
Damage25
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 3Formiqueen · Bumblebolt · Velocect
  • Electric × 2Bumblebolt · Electranade

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)Potential interaction with Bumblebolt, Electranade.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageFormiqueen: 180 · Bumblebolt: 9 · Velocect: 25 · Ironcore: 30
  • ShieldCherubble: 100
  • ShockBumblebolt: 3 · Electranade: 84

Round inventory

Trinkets

25 trinkets · 16 types

Quick Flag × 2

Your monsters in the leftmost column have +5% Cooldown Speed.

Tempo Charm × 2

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Bracelet × 2

At the start of each day, give a random monster +8 Sell Value.

Gold Bar

Increase Income by $10.

Wood Sword × 2

Your monsters have +5 Damage.

Market License × 2

Increase shop rank by 1.

Power Band

Give the first monster you buy each day +20 Damage.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.

Ancient Plume × 4

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Mysterious Gem

Your monsters have +20% Damage.

Metal Bat

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Bargain Bin

The first Common monster you buy each day is free.

Fool's Gold

Increase Income by $15. The shop no longer stocks Item.

Topaz Amulet

You receive 25% more Shield.

Poison Bell

Toxic monsters in your shop have +6 Poison.