Ranked run

Monster Ranger

Run rdppnb314mnvpf7 · Jul 28, 2026, 10:01 AM

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Patch unknownUpdated Jul 28, 2026, 1:05 PM9 observed rounds
Outcomeunknown
Record36
MMR1852?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 8

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 1:05 PM6 board slots5 trinkets
6 of 6board slots filled
Slot 1Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage6
Shock2
On Cast

+2 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Cherubble

Rock

Tier 3 · Cost 25

Cooldown4s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast3
Damage40
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock25
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 3Bumblebolt · Humbolt · Electranade

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Bumblebolt, Humbolt, Electranade.
  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Bumblebolt, Humbolt, Electranade.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Electranade1,165 rounds together · 51% round win association1,165 observed win/loss round results
  • Bumblebolt + Cherubble1,033 rounds together · 57% round win association1,033 observed win/loss round results
  • Humbolt + Ironcore867 rounds together · 48% round win association867 observed win/loss round results
  • Bumblebolt + Ironcore636 rounds together · 53% round win association636 observed win/loss round results
  • Bumblebolt + Electranade588 rounds together · 64% round win association588 observed win/loss round results
  • Bumblebolt + Humbolt372 rounds together · 52% round win association372 observed win/loss round results
  • Cherubble + Ironcore371 rounds together · 48% round win association371 observed win/loss round results
  • Electranade + Humbolt321 rounds together · 49% round win association321 observed win/loss round results
  • Cherubble + Humbolt244 rounds together · 55% round win association244 observed win/loss round results
  • Electranade + Ironcore226 rounds together · 48% round win association226 observed win/loss round results

Team toolkit

  • DamageIroncore: 30 · Bumblebolt: 6 · Humbolt: 40 · Ironcore: 30
  • ShieldCherubble: 100
  • ShockBumblebolt: 2 · Humbolt: 1 · Electranade: 25

Round inventory

Trinkets

5 trinkets · 4 types

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Gold Trophy × 2

On Victory Gain $8.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Link Cable

All of your team's monsters are now considered adjacent to each other.