Ranked run

Monster Ranger

Run rdppnb314mnvpf7 · Jul 28, 2026, 10:01 AM

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Patch unknownUpdated Jul 28, 2026, 1:05 PM9 observed rounds
Outcomeunknown
Record36
MMR1852?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 7

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 1:05 PM6 board slots4 trinkets
6 of 6board slots filled
Slot 1Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage6
Shock2
On Cast

+2 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock16
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Cherubble

Rock

Tier 3 · Cost 25

Cooldown4s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast3
Damage20
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Bumblebolt · Velocect
  • Electric × 2Bumblebolt · Frizzly

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Bumblebolt, Frizzly.
  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Bumblebolt, Frizzly.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,535 rounds together · 58% round win association3,535 observed win/loss round results
  • Cherubble + Velocect2,307 rounds together · 52% round win association2,307 observed win/loss round results
  • Frizzly + Velocect1,191 rounds together · 51% round win association1,191 observed win/loss round results
  • Bumblebolt + Cherubble1,086 rounds together · 57% round win association1,086 observed win/loss round results
  • Ironcore + Velocect815 rounds together · 47% round win association815 observed win/loss round results
  • Bumblebolt + Ironcore652 rounds together · 53% round win association652 observed win/loss round results
  • Bumblebolt + Frizzly442 rounds together · 54% round win association442 observed win/loss round results
  • Frizzly + Ironcore427 rounds together · 43% round win association427 observed win/loss round results
  • Cherubble + Ironcore403 rounds together · 47% round win association403 observed win/loss round results
  • Cherubble + Frizzly168 rounds together · 44% round win association168 observed win/loss round results

Team toolkit

  • DamageIroncore: 30 · Bumblebolt: 6 · Ironcore: 30 · Frizzly: 1 · Velocect: 20
  • ShieldCherubble: 100
  • ShockBumblebolt: 2 · Frizzly: 16

Round inventory

Trinkets

4 trinkets · 3 types

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Gold Trophy × 2

On Victory Gain $8.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.