Ranked run

Lucky Girl

Run dfuyn2hqzcvpqlf · Jul 28, 2026, 10:34 AM

Back to profile
Patch unknownUpdated Jul 28, 2026, 1:05 PM3 observed rounds
Outcomeunknown
Record03
MMR1763?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 12

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 1:05 PM6 board slots8 trinkets
6 of 6board slots filled
Slot 1Level 1

Blixie

Fire

Tier 5 · Cost 55

Cooldown6s
Multicast
Burn30
On Cast

Give the Fire ally behind {multiplier}this monster's Burn for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn18
Damage18
On Battle Start

For each Fire ally, this gains +24% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2 · Shiny

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage100
On Cast

Give the ally in front +2 Multicast and increase this monster's Cooldown by 6 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn12
Shield120
On Battle Start

+30 Shield and +3 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Reapra

Ghost

Tier 4 · Cost 35

Cooldown3.7s
Multicast
Damage120
On Cast

Knockout the enemy opposite of this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 3Blixie · Sunsage · Magmite
  • Rock × 2Magmite · Cherubble

Ability text matches

  • Blixie references FireGive the Fire ally behind {multiplier}this monster's Burn for this battle.Potential interaction with Sunsage, Magmite.
  • Sunsage references FireFor each Fire ally, this gains +24% Cooldown Speed permanently.Potential interaction with Blixie, Magmite.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Magmite + Sunsage1,206 rounds together · 63% round win association1,206 observed win/loss round results
  • Cherubble + Saberhorn879 rounds together · 53% round win association879 observed win/loss round results
  • Cherubble + Magmite615 rounds together · 48% round win association615 observed win/loss round results
  • Blixie + Cherubble429 rounds together · 32% round win association429 observed win/loss round results
  • Cherubble + Reapra406 rounds together · 54% round win association406 observed win/loss round results
  • Reapra + Saberhorn287 rounds together · 58% round win association287 observed win/loss round results
  • Blixie + Saberhorn197 rounds together · 30% round win association197 observed win/loss round results
  • Blixie + Magmite189 rounds together · 29% round win association189 observed win/loss round results
  • Magmite + Saberhorn151 rounds together · 43% round win association151 observed win/loss round results
  • Blixie + Reapra132 rounds together · 40% round win association132 observed win/loss round results
  • Cherubble + Sunsage56 rounds together · 61% round win association56 observed win/loss round results
  • Magmite + Reapra38 rounds together · 39% round win association38 observed win/loss round results
  • Saberhorn + Sunsage8 rounds together · 38% round win association8 observed win/loss round results
  • Blixie + Sunsage1 rounds together · 100% round win association1 observed win/loss round results
  • Reapra + Sunsage1 rounds together · 0% round win association1 observed win/loss round results

Team toolkit

  • BurnBlixie: 30 · Sunsage: 18 · Magmite: 12
  • DamageSunsage: 18 · Saberhorn: 100 · Reapra: 120
  • ShieldMagmite: 120 · Cherubble: 100

Round inventory

Trinkets

8 trinkets · 6 types

Gold Nugget

At the start of each day, gain $3.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Speed Crest × 3

Your monsters in the rightmost column have +20% Cooldown Speed.

Gold-o-matic

At the start of each day, gain $30.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.